// Write all overlapping body pairs to the given streams, // where at least one of the bodies is dynamic. The results are unsorted. public void FindOverlaps(ref NativeStream.Writer dynamicVsDynamicPairsWriter, ref NativeStream.Writer staticVsDynamicPairsWriter) { Broadphase.FindOverlaps(ref dynamicVsDynamicPairsWriter, ref staticVsDynamicPairsWriter); }
public void Execute() { Broadphase.FindOverlaps(ref DynamicVsDynamicPairsWriter, ref StaticVsDynamicPairsWriter); }