static void RegisterType()
 {
     SimplifierTypes.RegisterType(typeof(UnityMeshSimplifier));
 }
Exemplo n.º 2
0
 static void RegisterType()
 {
     //This simplifier should be first always.
     SimplifierTypes.RegisterType(typeof(NotUseSimplifier), -1);
 }
 static void RegisterType()
 {
     SimplifierTypes.RegisterType(typeof(SimplygonSimplifier));
 }