Exemplo n.º 1
0
 public override void Attack()
 {
     base.Attack();
     attack_time = (attack_time + 1) % 60;
     if (attack_time == 1)
     {
         if (player.x > x)
         {
             enemy_bullets.Add(x, y + 40, ran.Next(0, 4), 10);
         }
         if (player.x < x)
         {
             enemy_bullets.Add(x, y + 40, ran.Next(-4, 0), 10);
         }
     }
 }
Exemplo n.º 2
0
 public override void Attack()
 {
     base.Attack();
     attack_time = (attack_time + 1) % 25;
     if (attack_time == 1 && thunder_active == 0)
     {
         player_bullets.Add(x, y - 20, 0, -20);
     }
 }