/// <summary> /// Event handler for when the user selects ok on the "are you sure /// you want to quit" message box. This uses the loading screen to /// transition from the game back to the main menu screen. /// </summary> void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { LoadingScreen.Load(ScreenManager, false, null, new BackgroundScreen(), new MainMenuScreen()); }
/// Event handler for when a menu entry is selected. /// </summary> void MenuEntrySelected(object sender, PlayerIndexEventArgs e, int currentLevel, int currentZone) { LoadingScreen.Load(ScreenManager, true, e.PlayerIndex, new GameplayScreen(currentZone, currentLevel)); }
void RedoLevelSelected(object sender, PlayerIndexEventArgs e) { LoadingScreen.Load(ScreenManager, true, e.PlayerIndex, new GameplayScreen(zoneNo, levelNo)); }