Example #1
0
 /// <summary>
 /// Event handler for when the user selects ok on the "are you sure
 /// you want to quit" message box. This uses the loading screen to
 /// transition from the game back to the main menu screen.
 /// </summary>
 void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e)
 {
     LoadingScreen.Load(ScreenManager, false, null, new BackgroundScreen(),
                        new MainMenuScreen());
 }
Example #2
0
 /// Event handler for when a menu entry is selected.
 /// </summary>
 void MenuEntrySelected(object sender, PlayerIndexEventArgs e, int currentLevel, int currentZone)
 {
     LoadingScreen.Load(ScreenManager, true, e.PlayerIndex,
                        new GameplayScreen(currentZone, currentLevel));
 }
Example #3
0
 void RedoLevelSelected(object sender, PlayerIndexEventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, e.PlayerIndex,
                        new GameplayScreen(zoneNo, levelNo));
 }