GetColor() public method

public GetColor ( Color newColor ) : Color
newColor Color
return Color
Exemplo n.º 1
0
 //in Terraria.Main.DrawDust before universal dust drawing call
 //  if(dust.modDust != null) { dust.modDust.Draw(dust, color5, scale); continue; }
 internal void Draw(Dust dust, Color alpha, float scale)
 {
     Main.spriteBatch.Draw(Texture, dust.position - Main.screenPosition, new Microsoft.Xna.Framework.Rectangle?(dust.frame), alpha, dust.rotation, new Vector2(4f, 4f), scale, SpriteEffects.None, 0f);
     if (dust.color != default(Microsoft.Xna.Framework.Color))
     {
     Main.spriteBatch.Draw(Texture, dust.position - Main.screenPosition, new Microsoft.Xna.Framework.Rectangle?(dust.frame), dust.GetColor(alpha), dust.rotation, new Vector2(4f, 4f), scale, SpriteEffects.None, 0f);
     }
     if (alpha == Microsoft.Xna.Framework.Color.Black)
     {
     dust.active = false;
     }
 }