public static EnumerateComponentPortLocations ( Terraria.Plugins.Common.ObjectMeasureData measureData ) : IEnumerable |
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measureData | Terraria.Plugins.Common.ObjectMeasureData | |
return | IEnumerable |
protected override IMetadataFile InitMetadata() { WorldMetadata metadata = new WorldMetadata(); this.PluginTrace.WriteLineInfo("Starting one time metadata initialization..."); for (int x = 0; x < Main.maxTilesX - 1; x++) { for (int y = 0; y < Main.maxTilesY - 1; y++) { if (!TerrariaUtils.Tiles[x, y].active()) { continue; } DPoint tileLocation = new DPoint(x, y); switch (TerrariaUtils.Tiles[x, y].type) { case TileID.Timers: { // Is active timer? if (TerrariaUtils.Tiles[x, y].frameY > 0) { if (!metadata.ActiveTimers.ContainsKey(tileLocation)) { metadata.ActiveTimers.Add(tileLocation, new ActiveTimerMetadata()); } } break; } case TileID.GrandfatherClocks: { ObjectMeasureData measureData = TerrariaUtils.Tiles.MeasureObject(tileLocation); if (!metadata.Clocks.ContainsKey(measureData.OriginTileLocation)) { metadata.Clocks.Add(measureData.OriginTileLocation, new GrandfatherClockMetadata(null)); } break; } case AdvancedCircuits.BlockType_WirelessTransmitter: { foreach (DPoint portLocation in AdvancedCircuits.EnumerateComponentPortLocations(tileLocation, new DPoint(1, 1))) { if (TerrariaUtils.Tiles[portLocation].HasWire() && !metadata.WirelessTransmitters.ContainsKey(tileLocation)) { metadata.WirelessTransmitters.Add(tileLocation, "{Server}"); } } break; } } } } this.PluginTrace.WriteLineInfo("Metadata initialization complete."); return(metadata); }
public static bool IsComponentWiredByPort(DPoint componentOriginLocation, DPoint componentSize) { foreach (DPoint portLocation in AdvancedCircuits.EnumerateComponentPortLocations(componentOriginLocation, componentSize)) { if (TerrariaUtils.Tiles[portLocation].HasWire()) { return(true); } } return(false); }
public static IEnumerable <DPoint> EnumerateComponentPortLocations(ObjectMeasureData measureData) { DPoint componentOriginLocation = measureData.OriginTileLocation; DPoint componentSize = measureData.Size; if (measureData.BlockType == TileID.OpenDoor) { componentSize = new DPoint(1, 3); } return(AdvancedCircuits.EnumerateComponentPortLocations(componentOriginLocation, componentSize)); }
private bool TryExecuteSubCommand(string commandNameLC, CommandArgs args) { switch (commandNameLC) { case "commands": case "cmds": args.Player.SendMessage("Available Sub-Commands:", Color.White); args.Player.SendMessage("/ac blocks", Color.Yellow); args.Player.SendMessage("/ac toggle|switch", Color.Yellow); if (args.Player.Group.HasPermission(AdvancedCircuitsPlugin.ReloadCfg_Permission)) { args.Player.SendMessage("/ac reloadcfg", Color.Yellow); } return(true); case "reloadcfg": if (args.Player.Group.HasPermission(AdvancedCircuitsPlugin.ReloadCfg_Permission)) { this.PluginTrace.WriteLineInfo("Reloading configuration file."); try { this.ReloadConfigurationCallback(); this.PluginTrace.WriteLineInfo("Configuration file successfully reloaded."); if (args.Player != TSPlayer.Server) { args.Player.SendMessage("Configuration file successfully reloaded.", Color.Yellow); } } catch (Exception ex) { this.PluginTrace.WriteLineError( "Reloading the configuration file failed. Keeping old configuration. Exception details:\n{0}", ex ); } } else { args.Player.SendErrorMessage("You do not have the necessary permission to do that."); } return(true); case "blocks": case "ores": case "tiles": int pageNumber; if (!PaginationTools.TryParsePageNumber(args.Parameters, 1, args.Player, out pageNumber)) { return(true); } PaginationTools.SendPage( args.Player, pageNumber, new List <string>() { "Copper Ore - OR-Gate", "Silver Ore - AND-Gate", "Gold Ore - XOR-Gate / XOR-Port", "Obsidian - NOT-Gate / NOT-Port", "Iron Ore - Swapper", "Spike - Crossover Bridge", "Glass - Input Port", "Active Stone - Active Stone and Block Activator", "Adamantite Ore - Wireless Transmitter" }, new PaginationTools.Settings { HeaderFormat = "Advanced Circuits Special Blocks (Page {0} of {1})", HeaderTextColor = Color.Lime, LineTextColor = Color.LightGray, MaxLinesPerPage = 4, } ); return(true); case "toggle": case "switch": args.Player.SendInfoMessage("Place or destroy a wire on the component you want to toggle."); if (args.Parameters.Count > 3) { args.Player.SendErrorMessage("Proper syntax: /ac switch [state] [+p]"); args.Player.SendInfoMessage("Type /ac switch help to get more help to this command."); return(true); } bool persistentMode = false; bool?newState = null; if (args.Parameters.Count > 1) { int newStateRaw; if (int.TryParse(args.Parameters[1], out newStateRaw)) { newState = (newStateRaw == 1); } persistentMode = args.ContainsParameter("+p", StringComparison.InvariantCultureIgnoreCase); } CommandInteraction interaction = this.StartOrResetCommandInteraction(args.Player); interaction.DoesNeverComplete = persistentMode; interaction.TileEditCallback = (player, editType, blockType, location, blockStyle) => { if ( editType != TileEditType.PlaceTile || editType != TileEditType.PlaceWall || editType != TileEditType.DestroyWall || editType != TileEditType.PlaceActuator ) { CommandInteractionResult result = new CommandInteractionResult { IsHandled = true, IsInteractionCompleted = true }; ITile tile = TerrariaUtils.Tiles[location]; if ( !args.Player.HasBuildPermission(location.X, location.Y) || ( this.PluginCooperationHandler.IsProtectorAvailable && this.PluginCooperationHandler.Protector_CheckProtected(args.Player, location, false) )) { player.SendErrorMessage("This object is protected."); player.SendTileSquare(location, 1); return(result); } int hitBlockType = tile.type; if (tile.active() && hitBlockType == TileID.ActiveStoneBlock) { if (newState == null || newState == false) { TerrariaUtils.Tiles.SetBlock(location, TileID.InactiveStoneBlock); } else { args.Player.SendTileSquare(location); } } else if (hitBlockType == TileID.InactiveStoneBlock) { if (tile.active() && newState == null || newState == true) { TerrariaUtils.Tiles.SetBlock(location, TileID.ActiveStoneBlock); } else { args.Player.SendTileSquare(location); } } else if (tile.active() && TerrariaUtils.Tiles.IsMultistateObject(hitBlockType)) { ObjectMeasureData measureData = TerrariaUtils.Tiles.MeasureObject(location); bool currentState = TerrariaUtils.Tiles.ObjectHasActiveState(measureData); if (newState == null) { newState = !TerrariaUtils.Tiles.ObjectHasActiveState(measureData); } if (currentState != newState.Value) { TerrariaUtils.Tiles.SetObjectState(measureData, newState.Value); } else { args.Player.SendTileSquare(location); } } else if ( hitBlockType == AdvancedCircuits.BlockType_ORGate || hitBlockType == AdvancedCircuits.BlockType_ANDGate || hitBlockType == AdvancedCircuits.BlockType_XORGate ) { if ( !args.Player.HasBuildPermission(location.X, location.Y) || ( this.PluginCooperationHandler.IsProtectorAvailable && this.PluginCooperationHandler.Protector_CheckProtected(args.Player, location, false) )) { player.SendErrorMessage("This gate is protected."); player.SendTileSquare(location); return(result); } PaintColor paint = (PaintColor)TerrariaUtils.Tiles[location].color(); if (paint == AdvancedCircuits.Paint_Gate_TemporaryState) { player.SendErrorMessage("The gate is painted {0}, there's no point in initializing it.", AdvancedCircuits.Paint_Gate_TemporaryState); args.Player.SendTileSquare(location); return(result); } GateStateMetadata gateState; if (!this.WorldMetadata.GateStates.TryGetValue(location, out gateState)) { gateState = new GateStateMetadata(); this.WorldMetadata.GateStates.Add(location, gateState); } List <DPoint> gatePortLocations = new List <DPoint>(AdvancedCircuits.EnumerateComponentPortLocations(location, new DPoint(1, 1))); for (int i = 0; i < 4; i++) { ITile gatePort = TerrariaUtils.Tiles[gatePortLocations[i]]; if (!gatePort.active() || gatePort.type != (int)AdvancedCircuits.BlockType_InputPort) { continue; } if (newState == null) { if (gateState.PortStates[i] == null) { gateState.PortStates[i] = true; } else { gateState.PortStates[i] = !gateState.PortStates[i]; } } else { gateState.PortStates[i] = newState.Value; } } player.SendSuccessMessage("The states of this gate's ports are now:"); this.SendGatePortStatesInfo(args.Player, gateState); args.Player.SendTileSquare(location); } else if (tile.active() && tile.type == (int)AdvancedCircuits.BlockType_InputPort) { foreach (DPoint adjacentTileLocation in AdvancedCircuits.EnumerateComponentPortLocations(location, new DPoint(1, 1))) { ITile adjacentTile = TerrariaUtils.Tiles[adjacentTileLocation]; if (!adjacentTile.active() || !AdvancedCircuits.IsLogicalGate(adjacentTile.type)) { continue; } if ( !args.Player.HasBuildPermission(adjacentTileLocation.X, adjacentTileLocation.Y) || ( this.PluginCooperationHandler.IsProtectorAvailable && this.PluginCooperationHandler.Protector_CheckProtected(args.Player, adjacentTileLocation, false) )) { player.SendErrorMessage("This gate is protected."); player.SendTileSquare(location); return(result); } PaintColor paint = (PaintColor)TerrariaUtils.Tiles[location].color(); if (paint == AdvancedCircuits.Paint_Gate_TemporaryState) { player.SendErrorMessage("The gate is painted {0}, there's no point in initializing it.", AdvancedCircuits.Paint_Gate_TemporaryState); args.Player.SendTileSquare(location); return(result); } GateStateMetadata gateState; if (!this.WorldMetadata.GateStates.TryGetValue(adjacentTileLocation, out gateState)) { gateState = new GateStateMetadata(); this.WorldMetadata.GateStates.Add(adjacentTileLocation, gateState); } int portIndex; switch (AdvancedCircuits.DirectionFromTileLocations(adjacentTileLocation, location)) { case Direction.Up: portIndex = 0; break; case Direction.Down: portIndex = 1; break; case Direction.Left: portIndex = 2; break; case Direction.Right: portIndex = 3; break; default: return(result); } if (newState == null) { if (gateState.PortStates[portIndex] == null) { gateState.PortStates[portIndex] = true; } else { gateState.PortStates[portIndex] = !gateState.PortStates[portIndex]; } } else { gateState.PortStates[portIndex] = newState.Value; } player.SendSuccessMessage("The states of this gate's ports are now:"); this.SendGatePortStatesInfo(args.Player, gateState); args.Player.SendTileSquare(location); return(result); } player.SendErrorMessage($"The state of \"{TerrariaUtils.Tiles.GetBlockTypeName(hitBlockType, 0)}\" can not be changed."); player.SendTileSquare(location); } return(result); } return(new CommandInteractionResult { IsHandled = false, IsInteractionCompleted = false }); }; interaction.TimeExpiredCallback = (player) => { player.SendErrorMessage("Waited too long, no component will be toggled."); }; args.Player.SendSuccessMessage("Hit an object to change its state."); return(true); } return(false); }
public bool HandleTileEdit(TSPlayer player, TileEditType editType, int blockType, DPoint location, int objectStyle) { switch (editType) { case TileEditType.PlaceTile: { switch (blockType) { case AdvancedCircuits.BlockType_WirelessTransmitter: if ( AdvancedCircuits.IsComponentWiredByPort(location, new DPoint(1, 1)) && !this.Metadata.WirelessTransmitters.ContainsKey(location) ) { this.Metadata.WirelessTransmitters.Add(location, player.Name); } break; } break; } case TileEditType.PlaceWire: case TileEditType.PlaceWireBlue: case TileEditType.PlaceWireGreen: { // Check if we just wired an unregistered component's port. foreach (DPoint adjacentTileLocation in AdvancedCircuits.EnumerateComponentPortLocations(location, new DPoint(1, 1))) { ITile tile = TerrariaUtils.Tiles[adjacentTileLocation]; if (tile.active() && tile.type == AdvancedCircuits.BlockType_WirelessTransmitter) { if (!this.Metadata.WirelessTransmitters.ContainsKey(adjacentTileLocation)) { this.Metadata.WirelessTransmitters.Add(adjacentTileLocation, player.Name); } } } break; } case TileEditType.TileKill: case TileEditType.TileKillNoItem: { if (!TerrariaUtils.Tiles[location].active()) { break; } switch (TerrariaUtils.Tiles[location].type) { case TileID.Timers: { if (this.Metadata.ActiveTimers.ContainsKey(location)) { this.Metadata.ActiveTimers.Remove(location); } break; } case TileID.GrandfatherClocks: { ObjectMeasureData measureData = TerrariaUtils.Tiles.MeasureObject(location); if (this.Metadata.Clocks.ContainsKey(measureData.OriginTileLocation)) { this.Metadata.Clocks.Remove(measureData.OriginTileLocation); } break; } case AdvancedCircuits.BlockType_Swapper: { if (this.Metadata.Swappers.ContainsKey(location)) { this.Metadata.Swappers.Remove(location); } break; } case AdvancedCircuits.BlockType_ANDGate: case AdvancedCircuits.BlockType_ORGate: case AdvancedCircuits.BlockType_XORGate: { if (this.Metadata.GateStates.ContainsKey(location)) { this.Metadata.GateStates.Remove(location); } break; } case AdvancedCircuits.BlockType_BlockActivator: { if (this.Metadata.BlockActivators.ContainsKey(location)) { this.Metadata.BlockActivators.Remove(location); } break; } case AdvancedCircuits.BlockType_WirelessTransmitter: { if (this.Metadata.WirelessTransmitters.ContainsKey(location)) { this.Metadata.WirelessTransmitters.Remove(location); } break; } } break; } } return(false); }