public static void ExportRawDialogue(Painting painter) { ImportExportDialogue dialogue = EditorWindow.GetWindow <ImportExportDialogue> ("Export RAW"); dialogue.maxSize = new Vector2(300, 200); dialogue.Painter = painter; dialogue.import = false; // dialogue.isRAW = true; dialogue.Init(); }
public static void ImportRawDialogue(Painting painter, string path) { if (string.IsNullOrEmpty(path)) { return; } ImportExportDialogue dialogue = EditorWindow.GetWindow <ImportExportDialogue> ("Import RAW"); dialogue.maxSize = new Vector2(300, 200); dialogue.Painter = painter; dialogue.path = path; dialogue.import = true; // dialogue.isRAW = true; dialogue.Init(); }