public static void ExportRawDialogue(Painting painter)
        {
            ImportExportDialogue dialogue = EditorWindow.GetWindow <ImportExportDialogue> ("Export RAW");

            dialogue.maxSize = new Vector2(300, 200);

            dialogue.Painter = painter;
            dialogue.import  = false;
//			dialogue.isRAW = true;
            dialogue.Init();
        }
        public static void ImportRawDialogue(Painting painter, string path)
        {
            if (string.IsNullOrEmpty(path))
            {
                return;
            }
            ImportExportDialogue dialogue = EditorWindow.GetWindow <ImportExportDialogue> ("Import RAW");

            dialogue.maxSize = new Vector2(300, 200);

            dialogue.Painter = painter;
            dialogue.path    = path;
            dialogue.import  = true;
//			dialogue.isRAW = true;
            dialogue.Init();
        }