public void CreatePersonalChannelOnRecievedMessage(RecievedLobbyChatMessageEvent e, HiddenPersonalChatNode channel, [JoinAll] SingleNode <ChatDialogComponent> dialog, [JoinAll] SelfUser selfUser) { if (!e.Message.System) { this.CreatePersonalChat(channel, selfUser, dialog, false); } }
public void OnRecievedMessage(RecievedLobbyChatMessageEvent e, Node any, [JoinAll] ActiveOverallChannel activeOverallChannel, [JoinAll] Dialog dialog) { if (!e.Message.System) { dialog.chatDialog.AddUIMessage(e.Message); } }
public void OnRecievedMessage(RecievedLobbyChatMessageEvent e, ActiveNotGeneralChannel activeChannel, [JoinAll] Dialog dialog) { if (!dialog.chatDialog.IsOpen()) { activeChannel.chatChannelUI.Unread++; dialog.chatDialog.Unread++; } }
public void OnRecievedMessage(RecievedLobbyChatMessageEvent e, Node any, [JoinAll] Overall overallChannel) { overallChannel.chatChannel.AddMessage(e.Message); }
public void OnRecievedMessage(RecievedLobbyChatMessageEvent e, InactiveNotGeneralChannel inactiveChannel, [JoinAll] Dialog dialog) { inactiveChannel.chatChannelUI.Unread++; dialog.chatDialog.Unread++; }