Exemplo n.º 1
0
 /// <summary>
 /// Connect to the Tango Service.
 /// </summary>
 private void _TangoConnect()
 {
     if (TangoServiceAPI.TangoService_connect(m_callbackContext, TangoConfig.GetConfig()) != Common.ErrorType.TANGO_SUCCESS)
     {
         DebugLogger.GetInstance.WriteToLog(DebugLogger.EDebugLevel.DEBUG_CRITICAL,
                                            CLASS_NAME + ".Connect() Could not connect to the Tango Service!");
     }
     else
     {
         DebugLogger.GetInstance.WriteToLog(DebugLogger.EDebugLevel.DEBUG_INFO,
                                            CLASS_NAME + ".Connect() Tango client connected to service!");
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// Connect to the Tango Service.
 /// </summary>
 private void _TangoConnect()
 {
     if (!m_isServiceConnected)
     {
         m_isServiceConnected = true;
         if (TangoServiceAPI.TangoService_connect(m_callbackContext, TangoConfig.GetConfig()) != Common.ErrorType.TANGO_SUCCESS)
         {
             Debug.Log(CLASS_NAME + ".Connect() Could not connect to the Tango Service!");
         }
         else
         {
             Debug.Log(CLASS_NAME + ".Connect() Tango client connected to service!");
         }
     }
 }
Exemplo n.º 3
0
 /// <summary>
 /// Connect to the Tango Service.
 /// </summary>
 private void _TangoConnect()
 {
     if (!m_isServiceConnected)
     {
         m_isServiceConnected = true;
         AndroidHelper.PerformanceLog("Unity _TangoConnect start");
         if (TangoServiceAPI.TangoService_connect(m_callbackContext, TangoConfig.GetConfig()) != Common.ErrorType.TANGO_SUCCESS)
         {
             Debug.Log(CLASS_NAME + ".Connect() Could not connect to the Tango Service!");
         }
         else
         {
             AndroidHelper.PerformanceLog("Unity _TangoConnect end");
             Debug.Log(CLASS_NAME + ".Connect() Tango client connected to service!");
         }
     }
 }