Exemplo n.º 1
0
        /// <summary>
        /// Initialize depth perception.
        /// </summary>
        private void _InitializeDepth()
        {
            if (TangoConfig.SetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, m_enableDepth) && m_enableDepth)
            {
                _SetDepthCallbacks();
            }
            bool depthConfigValue = false;

            TangoConfig.GetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, ref depthConfigValue);
            Debug.Log("TangoConfig bool for key: " + TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL
                      + " has value set of: " + depthConfigValue);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Initialize depth perception.
        /// </summary>
        private void _InitializeDepth()
        {
            if (TangoConfig.SetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, m_enableDepth) && m_enableDepth)
            {
                _SetDepthCallbacks();
            }
            bool depthConfigValue = false;

            TangoConfig.GetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, ref depthConfigValue);
            DebugLogger.GetInstance.WriteToLog(DebugLogger.EDebugLevel.DEBUG_INFO, "TangoConfig bool for key: " + TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL
                                               + " has value set of: " + depthConfigValue);
        }