Exemplo n.º 1
0
 internal static bool CheckPath(Vector3[] vectors, bool withoutChamps = false)
 {
     var list = vectors.ToList();
     for (var i = 0; i < list.Count; i++)
     {
         if (i < list.Count - 1 && list[i].Distance(list[i + 1]) > 800)
         {
             if ((i > 1 && list[i - 1].Distance(list[i]) > 150) &&
                 ((list[i].CountEnemiesInRange(GameInfo.ChampionRange) > 0 || !withoutChamps) &&
                  (list[i].UnderTurret(true) || AvoidLane(list[i]))))
             {
                 return false;
             }
             list.Insert(i + 1, list[i].Extend(list[i + 1], list[i].Distance(list[i + 1]) / 2));
             i--;
         }
     }
     mod = list;
     return true;
 }
Exemplo n.º 2
0
 public static Vector3[] SortPointsByDistance(Vector3 origin, Vector3[] points)
 {
     var pointList = points.ToList();
     pointList.Sort((a, b) => a.Distance(origin).CompareTo(b.Distance(origin)));
     return pointList.ToArray();
 }