private static void AfterDbInit()
 {
     Utils.AddBuildingToPlanScreen("Equipment", SuitRechargerConfig.ID, SuitFabricatorConfig.ID);
     Utils.AddBuildingToTechnology("ImprovedGasPiping", SuitRechargerConfig.ID);
     PGameUtils.CopySoundsToAnim("suitrecharger_kanim", "suit_maker_kanim");
     SuitRecharger.Init();
 }
 private static void OnStartGame()
 {
     SuitRecharger.CheckDifficultySetting();
 }