private static void AfterDbInit() { Utils.AddBuildingToPlanScreen("Equipment", SuitRechargerConfig.ID, SuitFabricatorConfig.ID); Utils.AddBuildingToTechnology("ImprovedGasPiping", SuitRechargerConfig.ID); PGameUtils.CopySoundsToAnim("suitrecharger_kanim", "suit_maker_kanim"); SuitRecharger.Init(); }
private static void OnStartGame() { SuitRecharger.CheckDifficultySetting(); }