Exemplo n.º 1
0
        private void CreateRenderTargets()
        {
            renderTargetsCreated = true;
            SpriteFont font = font1;

            for (int i = 0; i < n; i++)
            {
                RenderTargetText rtt = new RenderTargetText(GraphicsDevice, font, "Generic generated text: " + i);
                Console.Out.WriteLine("Created target " + i);
                rtt.Begin();
                rtt.Draw();
                rtt.End();

                textures.Add(rtt.Texture);

                if (i == n / 2)
                {
                    font = font2;
                }
            }
        }
Exemplo n.º 2
0
        private void CreateRenderTargets()
        {
            renderTargetsCreated = true;
            SpriteFont font = font1;

            for (int i = 0; i < n; i++)
            {
                RenderTargetText rtt = new RenderTargetText(GraphicsDevice, font, "Generic generated text: " + i);
                Console.Out.WriteLine("Created target " + i);
                rtt.Begin();
                rtt.Draw();
                rtt.End();

                textures.Add(rtt.Texture);

                if (i == n / 2)
                    font = font2;
            }
        }