Exemplo n.º 1
0
        public static SpriteNodeBatch Find(SpriteNodeBatch.Name name)
        {
            //SpriteNodeBatchManager pMan = SpriteNodeBatchManager.privGetInstance();
            SpriteNodeBatchManager pMan = SpriteNodeBatchManager.pActiveSBManager;

            Debug.Assert(pMan != null);

            // Compare functions only compares two Nodes

            // So:  Use the Compare Node - as a reference
            //      use in the Compare() function
            SpriteNodeBatchManager.poCompare.SetName(name);

            SpriteNodeBatch pData = (SpriteNodeBatch)pMan.baseFind(SpriteNodeBatchManager.poCompare);

            return(pData);
        }