Exemplo n.º 1
0
        static void Main(string[] args)
        {
            if (args.Contains("--demo"))
            {
                var demo = new Demo();
                demo.Run();
                return;
            }

            var snake = new Snake(3, 3);
            var food  = new Food()
            {
                X = 7, Y = 7
            };
            var board = new Board(DrawSnakeHead, RemoveSnakeTail, DrawFood, DrawBoard, snake, food);

            while (true)
            {
                Console.SetCursorPosition(board.Width + 2, board.Height + 2);

                Thread.Sleep(500);
                if (Console.KeyAvailable)
                {
                    var key = Console.ReadKey();
                    if (key.Key == ConsoleKey.LeftArrow)
                    {
                        board.TurnSnake(Direction.West);
                    }
                    if (key.Key == ConsoleKey.RightArrow)
                    {
                        board.TurnSnake(Direction.East);
                    }
                    if (key.Key == ConsoleKey.UpArrow)
                    {
                        board.TurnSnake(Direction.North);
                    }
                    if (key.Key == ConsoleKey.DownArrow)
                    {
                        board.TurnSnake(Direction.South);
                    }

                    while (Console.KeyAvailable)
                    {
                        Console.ReadKey(false);
                    }
                }

                if (!board.WalkSnake())
                {
                    Console.WriteLine("Game Over");
                    break;
                }
            }
        }
Exemplo n.º 2
0
        internal void Run()
        {
            while (true)
            {
                Console.Clear();
                var snake = new Snake(3, 3);
                var food  = new Food()
                {
                    X = 7, Y = 7
                };
                var board = new Board(DrawSnakeHead, RemoveSnakeTail, DrawFood, DrawBoard, snake, food);

                while (true)
                {
                    Console.SetCursorPosition(board.Width + 2, board.Height + 2);

                    Thread.Sleep(100);

                    var westScore = 0;
                    if (board.IsWall(snake.Head.X - 1, snake.Head.Y) || snake.IsSnake(snake.Head.X - 1, snake.Head.Y))
                    {
                        westScore = int.MinValue;
                    }
                    else
                    {
                        westScore = snake.Head.X - food.X;
                    }

                    var eastScore = 0;
                    if (board.IsWall(snake.Head.X + 1, snake.Head.Y) || snake.IsSnake(snake.Head.X + 1, snake.Head.Y))
                    {
                        eastScore = int.MinValue;
                    }
                    else
                    {
                        eastScore = food.X - snake.Head.X;
                    }

                    var northScore = 0;
                    if (board.IsWall(snake.Head.X, snake.Head.Y - 1) || snake.IsSnake(snake.Head.X, snake.Head.Y - 1))
                    {
                        northScore = int.MinValue;
                    }
                    else
                    {
                        northScore = snake.Head.Y - food.Y;
                    }

                    var southScore = 0;
                    if (board.IsWall(snake.Head.X, snake.Head.Y + 1) || snake.IsSnake(snake.Head.X, snake.Head.Y + 1))
                    {
                        southScore = int.MinValue;
                    }
                    else
                    {
                        southScore = food.Y - snake.Head.Y;
                    }

                    if (westScore >= eastScore && westScore >= northScore && westScore >= southScore)
                    {
                        board.TurnSnake(Direction.West);
                    }
                    else if (eastScore >= westScore && eastScore >= northScore && eastScore >= southScore)
                    {
                        board.TurnSnake(Direction.East);
                    }
                    else if (southScore >= westScore && southScore >= northScore && southScore >= eastScore)
                    {
                        board.TurnSnake(Direction.South);
                    }
                    else
                    {
                        board.TurnSnake(Direction.North);
                    }

                    if (!board.WalkSnake())
                    {
                        ShowGameOver();
                        break;
                    }
                }
            }
        }