public static void Jump(this LocalPlayer localPlayer)
 {
     ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceJump, 5);
     Thread.Sleep(20);
     ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceJump, 4);
 }
 public static void AttackEnd(this LocalPlayer localPlayer)
 {
     ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceAttack, 4);
 }