public static void Jump(this LocalPlayer localPlayer) { ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceJump, 5); Thread.Sleep(20); ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceJump, 4); }
public static void AttackEnd(this LocalPlayer localPlayer) { ManageMemory.WriteMemory <int>(BaseMemory.BaseAddress + MemoryAddr.dwForceAttack, 4); }