Exemplo n.º 1
0
        public void fireGranade()
        {
            Granade granade = new Granade();

            fireCoordinate             = new Point(cordinates.X + ((playerCaracter.Width / 2) - (granade.getGranade.Width / 2)), cordinates.Y + ((playerCaracter.Height / 2) - (granade.getGranade.Height / 2))); //coordinate to fire from player
            granade.setGranadeLocation = fireCoordinate;
            granade.getPrepared();
            granadeFiring.fireGranade(granade);

            getGranade--;
        }
Exemplo n.º 2
0
        private void generateGranade()
        {
            Granade granade = new Granade();


            granade.setGranadeLocation = new Point(random1.Next(LOWEST_BOUND_X, HIGHEST_BOUND_X), random1.Next(LOWEST_BOUND_Y, HIGHEST_BOUND_Y));
            granade.getGranade.Image   = Properties.Resources.granadePlayer;
            granade.setsize            = new Size(30, 30);
            granade.getPrepared();
            canvas.Controls.Add(granade.getGranade);
            weapons.Add(granade.getGranade);
            weaponNames.Add(Granade.NAME);
        }