public RenderForm CreateWindowHandle(string title, int width, int height) { RenderForm handle = new RenderForm(title) { ClientSize = new Size(width, height), MinimumSize = new Size(0, 0) }; handle.Hide(); WindowState = handle.WindowState; handle.MouseClick += (s, e) => { GameEventListener.RunClickEvent(handle, e); }; handle.KeyDown += (s, e) => { GameEventListener.RunKeyDownEvent(handle, e); }; handle.KeyUp += (s, e) => { GameEventListener.RunKeyUpEvent(handle, e); }; handle.UserResized += (s, e) => { GameEventListener.RunResizeEvent(handle, new Size(handle.Width, handle.Height)); Device.Reset(new PresentParameters(Window.ClientSize.Width, Math.Max(1, Window.ClientSize.Height)) { MultiSampleType = MultisampleType.EightSamples }); GameEventListener.RunDeviceResetEvent(handle, Device); ConfigDX(); }; handle.FormClosing += (s, e) => { GameEventListener.RunPreCloseEvent(handle, e); }; handle.FormClosed += (s, e) => { Closed = true; }; return handle; }