Exemplo n.º 1
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 /// <summary>
 /// Creates a Direct2D bitmap from a pointer to in-memory source data.
 /// </summary>
 /// <param name="renderTarget">an instance of <see cref = "SharpDX.Direct2D1.RenderTarget" /></param>
 /// <param name="size">The dimension of the bitmap to create in pixels.</param>
 /// <param name="dataPointer">A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.</param>
 /// <param name="pitch">The byte count of each scanline, which is equal to (the image width in pixels * the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)</param>
 /// <param name="bitmapProperties">The pixel format and dots per inch (DPI) of the bitmap to create.</param>
 /// <msdn-id>dd371800</msdn-id>
 /// <unmanaged>HRESULT ID2D1RenderTarget::CreateBitmap([In] D2D_SIZE_U size,[In, Optional] const void* srcData,[In] unsigned int pitch,[In] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out, Fast] ID2D1Bitmap** bitmap)</unmanaged>
 /// <unmanaged-short>ID2D1RenderTarget::CreateBitmap</unmanaged-short>
 public Bitmap(RenderTarget renderTarget, Size2 size, DataPointer dataPointer, int pitch, SharpDX.Direct2D1.BitmapProperties bitmapProperties)
     : base(IntPtr.Zero)
 {
     renderTarget.CreateBitmap(size, dataPointer == DataPointer.Zero ? IntPtr.Zero : dataPointer.Pointer, pitch, bitmapProperties, this);
 }