Exemplo n.º 1
0
        private void GameLoop(object source, ElapsedEventArgs e)
        {
            lock (_modifyModelLock)
            {
                ApplyNodeIncome();
                _player0.Income = _nodeMap.GetPlayerIncome(0);
                _player1.Income = _nodeMap.GetPlayerIncome(1);

                _player0.ApplyIncome();
                _player1.ApplyIncome();
            }

            SendStateMessage();
        }