Exemplo n.º 1
0
        private void Unbuff(JukaLord toDebuff, int hitsMaxSeed, int rawStr, int rawDex)
        {
            toDebuff.EndAction <JukaMage>();

            if (toDebuff.Deleted)
            {
                return;
            }

            toDebuff.HitsMaxSeed = hitsMaxSeed;
            toDebuff.RawStr      = rawStr;
            toDebuff.RawDex      = rawDex;

            toDebuff.Hits = toDebuff.Hits;
            toDebuff.Stam = toDebuff.Stam;
        }
Exemplo n.º 2
0
        private void Unbuff(object[] states)
        {
            JukaLord toDebuff = (JukaLord)states[0];

            toDebuff.EndAction(typeof(JukaMage));

            if (toDebuff.Deleted)
            {
                return;
            }

            toDebuff.HitsMaxSeed = (int)states[1];
            toDebuff.RawStr      = (int)states[2];
            toDebuff.RawDex      = (int)states[3];

            toDebuff.Hits = toDebuff.Hits;
            toDebuff.Stam = toDebuff.Stam;
        }