Exemplo n.º 1
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            int test = 0;

            if (version > 57)
            {
                m_Orders = new List<OrderInfo>();
                int orderCount = reader.ReadInt();
                for (int i = 0; i < orderCount; i++)
                {
                    OrderInfo newOrder = new OrderInfo("", 1, 1, this);
                    OrderInfo.Deserialize(reader, newOrder);
                    m_Orders.Add(newOrder);
                }
            }

            if (version > 55)
            {
                m_Deadly = reader.ReadInt();
            }

            if (version > 54)
            {
                m_Nation = (Nation)reader.ReadInt();
                m_Government = (GovernmentEntity)reader.ReadItem();
                m_Organization = (CustomGuildStone)reader.ReadItem();
            }

            if( version > 53 )
                m_AuraType = (AuraType)reader.ReadInt();

            if( version > 52 )
                m_CustomBreathType = (CustomBreathType)reader.ReadInt();

            if( version > 51 )
                m_ManeuverResistance = reader.ReadInt();

            if( version > 50 )
            {
                m_CantInterrupt = reader.ReadBool();
                m_CantParry = reader.ReadBool();
                m_HasNoCorpse = reader.ReadBool();
            }

            if( version > 49 )
            {
                int count = reader.ReadInt();

                for( int i = 0; i < count; i++ )
                    m_SecondaryWikiConfigs.Add( reader.ReadString() );

                count = reader.ReadInt();

                for( int i = 0; i < count; i++ )
                {
                    XMLEventType eventType = (XMLEventType)reader.ReadInt();
                    List<string> list = new List<string>();
                    int codeCount = reader.ReadInt();

                    for( int a = 0; a < codeCount; a++ )
                        list.Add( reader.ReadString() );

                    m_XMLEventsDatabase.Add( eventType, list );
                }
            }

            if( version > 48 )
                m_RangedAttackType = (RangedAttackType)reader.ReadInt();

            if( version > 47 )
                m_CustomSkinnableParts = reader.ReadStrongItemList();

            if( version > 46 )
            {
                m_NoWoundedMovePenalty = reader.ReadBool();
                m_MeleeAttackType = (MeleeAttackType)reader.ReadInt();
            }

            if( version > 45 )
                m_WikiConfig = reader.ReadString();

            if( version > 44 )
            {
                m_Technique = reader.ReadString();
                m_TechniqueLevel = reader.ReadInt();
            }

            if( version > 43 )
                m_StableTicket = reader.ReadItem();

            if( version > 41 )
                m_StabledOwner = reader.ReadMobile();

            if( version > 40 )
                m_ReceivedNewLoot = reader.ReadBool();

            if( version > 39 )
            {
                m_TimeOfDeath = reader.ReadDeltaTime();

                if( reader.ReadBool() )
                    BeginRess( reader.ReadDeltaTime() - DateTime.Now, this.Corpse );

                m_Lives = reader.ReadInt();
            }

            if( version > 38 )
                m_ReleaseTime = reader.ReadDateTime();

            if( version > 37 )
                m_MarkedForTermination = reader.ReadBool();

            if( version > 36 )
            {
                m_FavouriteStance = reader.ReadString();
                m_FavouriteManeuver = reader.ReadString();
            }

            if( version > 34 )
                m_CombatStyles = new CombatStyles( reader );

            if( version > 32 )
                m_Feats = new Feats( reader, true );

            if( version > 33 )
                m_FixedScales = reader.ReadBool();

            if( version > 31 )
            {
                m_NoDeathCondition = reader.ReadBool();
                m_NoDeath = reader.ReadBool();
                m_NoDeathMsg = reader.ReadString();
                m_NoDeathSound = reader.ReadInt();
            }

            if( version > 30 )
                this.Frozen = reader.ReadBool();

            if( version > 27 )
            {
                m_VanishTime = reader.ReadDateTime();
                m_VanishEmote = reader.ReadString();
            }

            m_CreatureGroup = (CreatureGroup)reader.ReadInt();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_IsSneaky = test > 0;
            }

            else
                m_IsSneaky = reader.ReadBool();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_TakesLifeOnKill = test > 0;
            }

            else
                m_TakesLifeOnKill = reader.ReadBool();

            m_Description = reader.ReadString();

            m_Intimidated = reader.ReadInt();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_IsHuntingHound = test > 0;
            }

            else
                m_IsHuntingHound = reader.ReadBool();

            m_XPScale = reader.ReadInt();

            m_StatScale = reader.ReadInt();

            m_SkillScale = reader.ReadInt();

            m_Level = reader.ReadInt();

            m_XP = reader.ReadInt();

            m_NextLevel = reader.ReadInt();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_Warned = test > 0;
            }

            else
                m_Warned = reader.ReadBool();

            m_WarningTime = reader.ReadDateTime();

            m_BribingTime = reader.ReadDateTime();

            m_EmployerFeatLevel = reader.ReadInt();

            m_TargetsName = reader.ReadString();

            m_Employer = reader.ReadMobile();

            m_HiringTime = reader.ReadDateTime();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_Bribed = test > 0;
            }

            else
                m_Bribed = reader.ReadBool();

            m_LastSeen = reader.ReadDateTime();

            if( version < 29 )
            {
                test = reader.ReadInt();
                m_CanBeInformant = test > 0;
            }

            else
                m_CanBeInformant = reader.ReadBool();

            m_CurrentAI = (AIType)reader.ReadInt();
            m_DefaultAI = (AIType)reader.ReadInt();

            m_iRangePerception = reader.ReadInt();
            m_iRangeFight = reader.ReadInt();

            m_iTeam = reader.ReadInt();

            m_dActiveSpeed = reader.ReadDouble();
            m_dPassiveSpeed = reader.ReadDouble();
            m_dCurrentSpeed = reader.ReadDouble();

            if ( m_iRangePerception == OldRangePerception )
                m_iRangePerception = DefaultRangePerception;

            m_pHome.X = reader.ReadInt();
            m_pHome.Y = reader.ReadInt();
            m_pHome.Z = reader.ReadInt();

            if ( version >= 1 )
            {
                m_iRangeHome = reader.ReadInt();

                int i, iCount;

                iCount = reader.ReadInt();
                for ( i=0; i< iCount; i++ )
                {
                    string str = reader.ReadString();
                    Type type = Type.GetType( str );

                    if ( type != null )
                    {
                        m_arSpellAttack.Add( type );
                    }
                }

                iCount = reader.ReadInt();
                for ( i=0; i< iCount; i++ )
                {
                    string str = reader.ReadString();
                    Type type = Type.GetType( str );

                    if ( type != null )
                    {
                        m_arSpellDefense.Add( type );
                    }
                }
            }
            else
            {
                m_iRangeHome = 0;
            }

            if ( version >= 2 )
            {
                m_FightMode = ( FightMode )reader.ReadInt();

                m_bControlled = reader.ReadBool();
                m_ControlMaster = reader.ReadMobile();
                m_ControlTarget = reader.ReadMobile();
                m_ControlDest = reader.ReadPoint3D();
                m_ControlOrder = (OrderType) reader.ReadInt();

                m_dMinTameSkill = reader.ReadDouble();

                if ( version < 9 )
                    reader.ReadDouble();

                m_bTamable = reader.ReadBool();
                m_bSummoned = reader.ReadBool();

                if ( m_bSummoned )
                {
                    m_SummonEnd = reader.ReadDeltaTime();
                    new UnsummonTimer( m_ControlMaster, this, m_SummonEnd - DateTime.Now ).Start();
                }

                m_iControlSlots = reader.ReadInt();
            }
            else
            {
                m_FightMode = FightMode.Closest;

                m_bControlled = false;
                m_ControlMaster = null;
                m_ControlTarget = null;
                m_ControlOrder = OrderType.None;
            }

            if ( version >= 3 )
                m_Loyalty = reader.ReadInt();
            else
                m_Loyalty = MaxLoyalty; // Wonderfully Happy

            if ( version >= 4 )
                m_CurrentWayPoint = reader.ReadItem() as WayPoint;

            if ( version >= 5 )
                m_SummonMaster = reader.ReadMobile();

            if ( version >= 6 )
            {
                //m_HitsMax = reader.ReadInt();
                //m_StamMax = reader.ReadInt();
                //m_ManaMax = reader.ReadInt();
                m_DamageMin = reader.ReadInt();
                m_DamageMax = reader.ReadInt();
            }

            if ( version >= 7 )
            {
                m_PhysicalResistance = reader.ReadInt();
                m_PhysicalDamage = reader.ReadInt();

                m_FireResistance = reader.ReadInt();
                m_FireDamage = reader.ReadInt();

                m_ColdResistance = reader.ReadInt();
                m_ColdDamage = reader.ReadInt();

                m_PoisonResistance = reader.ReadInt();
                m_PoisonDamage = reader.ReadInt();

                m_EnergyResistance = reader.ReadInt();
                m_EnergyDamage = reader.ReadInt();
            }

            if ( version >= 8 )
                m_Owners = reader.ReadStrongMobileList();
            else
                m_Owners = new List<Mobile>();

            if ( version >= 10 )
            {
                m_IsDeadPet = reader.ReadBool();
                m_IsBonded = reader.ReadBool();
                m_BondingBegin = reader.ReadDateTime();
                m_OwnerAbandonTime = reader.ReadDateTime();
            }

            if ( version >= 11 )
                m_HasGeneratedLoot = reader.ReadBool();
            else
                m_HasGeneratedLoot = true;

            if ( version >= 12 )
                m_Paragon = reader.ReadBool();
            else
                m_Paragon = false;

            if ( version >= 13 && reader.ReadBool() )
                m_Friends = reader.ReadStrongMobileList();
            else if ( version < 13 && m_ControlOrder >= OrderType.Unfriend )
                ++m_ControlOrder;

            if ( version < 16 )
                Loyalty *= 10;

            double activeSpeed = m_dActiveSpeed;
            double passiveSpeed = m_dPassiveSpeed;

            SpeedInfo.GetSpeeds( this, ref activeSpeed, ref passiveSpeed );

            bool isStandardActive = false;
            for ( int i = 0; !isStandardActive && i < m_StandardActiveSpeeds.Length; ++i )
                isStandardActive = ( m_dActiveSpeed == m_StandardActiveSpeeds[i] );

            bool isStandardPassive = false;
            for ( int i = 0; !isStandardPassive && i < m_StandardPassiveSpeeds.Length; ++i )
                isStandardPassive = ( m_dPassiveSpeed == m_StandardPassiveSpeeds[i] );

            if ( isStandardActive && m_dCurrentSpeed == m_dActiveSpeed )
                m_dCurrentSpeed = activeSpeed;
            else if ( isStandardPassive && m_dCurrentSpeed == m_dPassiveSpeed )
                m_dCurrentSpeed = passiveSpeed;

            if ( isStandardActive && !m_Paragon )
                m_dActiveSpeed = activeSpeed;

            if ( isStandardPassive && !m_Paragon )
                m_dPassiveSpeed = passiveSpeed;

            if ( version >= 14 )
            {
                m_RemoveIfUntamed = reader.ReadBool();
                m_RemoveStep = reader.ReadInt();
            }

            if( version <= 14 && m_Paragon && Hue == 0x31 )
            {
                Hue = Paragon.Hue; //Paragon hue fixed, should now be 0x501.
            }

            m_BluntResistance = reader.ReadInt();
            m_BluntDamage = reader.ReadInt();
            m_SlashingResistance = reader.ReadInt();
            m_SlashingDamage = reader.ReadInt();
            m_PiercingResistance = reader.ReadInt();
            m_PiercingDamage = reader.ReadInt();

            CheckStatTimers();

            Timer.DelayCall( TimeSpan.FromSeconds( 5 ), new TimerCallback( WaitToChangeAI ) );

            AddFollowers();

            if ( IsAnimatedDead )
                Spells.Necromancy.AnimateDeadSpell.Register( m_SummonMaster, this );

            if( this.Level < 1 )
                this.Level = 1;

            if( this.Blessed && this.Alive )
                this.CanBeInformant = true;

            m_Intimidated = 0;

            if( !( this is Mercenary ) && version < 34 && this.Level > 1 )
            {
                int bonus = this.Level / 2;
                int rest = this.Level % 2;

                this.DamageMax += bonus + rest;
                this.DamageMin += bonus;
            }

            LevelSystem.FixStatsAndSkills( this );

            m_Deserialized = true;
        }
Exemplo n.º 2
0
        public static void Serialize( GenericWriter writer, Feats info )
        {
            writer.Write( (int) 9 ); // version
            writer.Write( (int) info.FeatDictionary.Count );

            foreach( KeyValuePair<FeatList, BaseFeat> kvp in info.FeatDictionary )
            {
                writer.Write( (int) kvp.Key );
                writer.Write( (int) kvp.Value.Level );
            }
        }
Exemplo n.º 3
0
        public void ResetObjectProperties()
        {
            m_RacialResources = new RacialResources();
            m_Backgrounds = new Backgrounds();
            m_Feats = new Feats();
            m_Masterwork = new Masterwork();
            m_CombatStyles = new CombatStyles();

            if( !Reforging )
            {
                m_CustomGuilds = new Dictionary<CustomGuildStone, CustomGuildInfo>();
                m_AllyList = new List<Mobile>();
            }
        }
Exemplo n.º 4
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            if (version < 11)
                this.ControlSlots = 2;

            if (version < 10)
                SetInt(25 + this.Level);

            if( version > 8 )
                m_TimeUntilPay = reader.ReadTimeSpan();

            if( version < 8 )
                this.ControlSlots = 3;

            if( version < 7 )
                Feats = new Feats();

            if( version > 6 )
                m_TrainingReceived = reader.ReadInt();

            if( version > 2 )
            {
                m_MyCorpse = reader.ReadItem();

                if( version < 6 )
                {
                    TimeOfDeath = reader.ReadDeltaTime();

                    if( reader.ReadBool() )
                        BeginRess( reader.ReadDeltaTime() - DateTime.Now, ( (Container)m_MyCorpse ) );
                }
            }

            if( version < 6 )
                Lives = reader.ReadInt();

            m_NextPayTime = reader.ReadDeltaTime();

            m_Owner = reader.ReadMobile();

            m_HoldCopper = reader.ReadInt();

            if( Owner != null && !IsStabled )
            {
                TimeSpan delay = TimeSpan.FromHours( 24 );

                if( DateTime.Compare( m_NextPayTime, DateTime.Now ) > 0 )
                    delay = m_NextPayTime - DateTime.Now;

                m_PayTimer = new PayTimer( this, delay );
                m_PayTimer.Start();
            }

            if( version < 4 )
                LevelSystem.FixStatsAndSkills( this );

            if( version < 5 )
                this.ControlSlots = 2;
        }
Exemplo n.º 5
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            switch ( version )
            {
                case 161:
                    this.NumberOfItemsCookedRecently = reader.ReadInt();
                    this.CookingXpLastAwardedOn = reader.ReadDateTime();
                    goto case 160;
                case 160:
                    this.lastSecondWind = reader.ReadDateTime();
                    goto case 159;
                case 159:
                    {
                        this.lastCharge = reader.ReadDateTime();
                        this.chargeCooldown = reader.ReadInt();
                        goto case 158;
                    }
                case 158: SmithTesting = reader.ReadBool(); goto case 157;
                case 157: m_ConsecratedItems = reader.ReadInt(); goto case 156;
                case 156: m_CanBeFaithful = reader.ReadBool();goto case 155;
                case 155: m_HCWound = reader.ReadDateTime(); goto case 154;
                case 154: m_Maimings = reader.ReadInt(); goto case 153;

                case 153:
                {
                        m_CustomAvatarID1 = reader.ReadInt();
                        m_CustomAvatarID2 = reader.ReadInt();
                        m_CustomAvatarID3 = reader.ReadInt();
                        m_IsHardcore = reader.ReadBool(); goto case 152;

                }

                case 152: GroupInfo.Deserialize(reader, Group); goto case 151;
                case 151: m_IsApprentice = reader.ReadBool(); goto case 150;
                case 150: m_AvatarID = reader.ReadInt(); goto case 149;
                case 149:
                case 148:
                case 147:
                case 146:
                case 145:
                case 144:
                {
                    Disguise.Deserialize( reader );
                    MyDisguises.Deserialize( reader );
                    goto case 143;
                }
                case 143: m_GemHarvesting = reader.ReadBool(); goto case 142;
                case 142:
                {
                    m_CanBeThief = reader.ReadBool();
                    m_LastCottonFlaxHarvest = reader.ReadDateTime();
                    goto case 141;
                }
                case 141:
                case 140: m_CraftingSpecialization = reader.ReadString(); goto case 139;
                case 139: m_Forging = reader.ReadBool(); goto case 138;
                case 138: m_ImperialGuard = reader.ReadBool(); goto case 137;
                case 137: m_ExtraCPRewards = reader.ReadInt(); goto case 136;
                case 136: m_EmptyBankBoxOn = reader.ReadDateTime(); goto case 135;
                case 135: m_OldMapChar = reader.ReadBool(); goto case 134;
                case 134:
                {
                    int guilds = reader.ReadInt();

                    for( int i = 0; i < guilds; i++ )
                    {
                        CustomGuildInfo guild = new CustomGuildInfo( reader );

                        if( guild != null && guild.GuildStone != null )
                            CustomGuilds.Add( guild.GuildStone, guild );
                    }

                    goto case 133;
                }
                case 133: m_ChosenDeity = (ChosenDeity)reader.ReadInt(); goto case 132;
                case 132: m_WikiConfig = reader.ReadString(); goto case 131;
                case 131:
                case 130:
                case 129:
                {
                    m_ReforgeLocation = reader.ReadPoint3D();
                    m_ReforgeMap = reader.ReadMap();
                    m_Reforging = reader.ReadBool();
                    m_ReforgesLeft = reader.ReadInt();
                    goto case 128;
                }
                case 128:
                case 127:
                {
                    m_Technique = reader.ReadString();
                    m_TechniqueLevel = reader.ReadInt();
                    m_MediumPieces = reader.ReadInt();
                    m_HeavyPieces = reader.ReadInt();
                    goto case 126;
                }
                case 126: m_VampSight = reader.ReadBool(); goto case 125;
                case 125: m_FreeForRP = reader.ReadBool(); goto case 124;
                case 124: m_VampSafety = reader.ReadBool(); goto case 123;
                case 123:
                {
                    m_LastTimeGhouled = reader.ReadDateTime();
                    m_YearOfDeath = reader.ReadInt();
                    m_MonthOfDeath = reader.ReadInt();
                    m_DayOfDeath = reader.ReadInt();
                    m_IsVampire = reader.ReadBool();
                    m_MaxBPs = reader.ReadInt();
                    m_BPs = reader.ReadInt();
                    m_AutoVampHeal = reader.ReadBool();

                    goto case 122;
                }
                case 122:
                case 121: m_LogMsgs = reader.ReadBool(); goto case 120;
                case 120: m_PureDodge = reader.ReadBool(); goto case 119;
                case 119: m_Tents = reader.ReadStrongItemList(); goto case 118;
                case 118: m_CraftContainer = (Container)reader.ReadItem(); goto case 117;
                case 117:
                case 116: m_SpellBook = (CustomSpellBook)reader.ReadItem(); goto case 115;
                case 115:
                case 114:
                {
                    CustomGuildInfo test = null;

                    if( version < 134 )
                        test = new CustomGuildInfo( reader );

                    goto case 113;
                }
                case 113:
                case 112:
                case 111:
                case 110:
                case 109:
                {
                    m_CurrentCommand = (SongList)reader.ReadInt();
                    goto case 108;
                }
                case 108:
                {
                    m_SpeedHack = reader.ReadBool();
                    goto case 107;
                }
                case 107:
                {
                    m_LogoutTime = reader.ReadDateTime();
                    goto case 106;
                }
                case 106:
                {
                    m_FakeAge = reader.ReadString();
                    m_FakeLooks = reader.ReadString();
                    goto case 105;
                }
                case 105:
                {
                    this.NameMod = reader.ReadString();
                    m_AutoPicking = reader.ReadBool();
                    goto case 104;
                }
                case 104: goto case 103;
                case 103:
                {
                    m_SmoothPicking = reader.ReadBool();
                    goto case 102;
                }
                case 102:
                {
                    m_HasStash = reader.ReadBool();
                    goto case 101;
                }
                case 101:
                {
                    m_FakeHair = reader.ReadInt();
                    m_FakeHairHue = reader.ReadInt();
                    m_FakeFacialHair = reader.ReadInt();
                    m_FakeFacialHairHue = reader.ReadInt();
                    m_FakeHue = reader.ReadInt();
                    m_FakeRPTitle = reader.ReadString();
                    m_FakeTitlePrefix = reader.ReadString();
                    goto case 100;
                }
                case 100: goto case 99;
                case 99: goto case 98;
                case 98: goto case 97;
                case 97: goto case 96;
                case 96:
                {
                    m_FixedRun = reader.ReadBool();
                    goto case 95;
                }
                case 95:
                {
                    m_LightPieces = reader.ReadInt();
                    goto case 94;
                }
                case 94:
                {
                    m_ArmourPieces = reader.ReadInt();
                    goto case 93;
                }
                case 93:
                {
                    m_LightPenalty = reader.ReadInt();
                    m_MediumPenalty = reader.ReadInt();
                    m_HeavyPenalty = reader.ReadInt();
                    goto case 92;
                }
                case 92: goto case 91;
                case 91:
                {
                    m_FixedRage = reader.ReadBool();
                    goto case 90;
                }

                case 90: goto case 89;
                case 89: goto case 88;
                case 88: goto case 87;
                case 87: goto case 86;

                case 86:
                {
                    m_FixedReflexes = reader.ReadBool();
                    goto case 85;
                }
                case 85:
                {
                    m_FixedStyles = reader.ReadBool();
                    goto case 84;
                }
                case 84:
                {
                    m_NextMending = reader.ReadDateTime();
                    goto case 83;
                }
                case 83:
                {
                    m_FixedStatPoints = reader.ReadBool();
                    goto case 82;
                }
                case 82:
                {
                    m_XPFromCrafting = reader.ReadBool();
                    m_XPFromKilling = reader.ReadBool();
                    goto case 81;
                }
                case 81:
                {
                    m_HarvestedCrops = reader.ReadInt();
                    m_NextHarvestAllowed = reader.ReadDateTime();
                    goto case 80;
                }
                case 80:
                {
                    m_Spar = reader.ReadBool();
                    goto case 79;
                }
                case 79:
                {
                    m_HideStatus = reader.ReadBool();
                    goto case 78;
                }
                case 78:
                {
                    m_DayOfBirth = reader.ReadString();
                    m_MonthOfBirth = reader.ReadString();
                    m_YearOfBirth = reader.ReadString();
                    goto case 77;
                }
                case 77:
                {
                    m_AlyrianGuard = reader.ReadBool();
                    m_AzhuranGuard = reader.ReadBool();
                    m_KhemetarGuard = reader.ReadBool();
                    m_MhordulGuard = reader.ReadBool();
                    m_TyreanGuard = reader.ReadBool();
                    m_VhalurianGuard = reader.ReadBool();
                    goto case 76;
                }
                case 76:
                {
                    m_HearAll = reader.ReadInt();
                    goto case 75;
                }
                case 75:
                {
                    m_Friendship = new Friendship( reader );
                    goto case 74;
                }
                case 74:
                {
                    m_CPCapOffset = reader.ReadInt();
                    m_CPSpent = reader.ReadInt();
                    goto case 73;
                }
                case 73:
                {
                    m_Description2 = reader.ReadString();
                    m_Description3 = reader.ReadString();
                    goto case 72;
                }
                case 72:
                {
                    m_NextBirthday = reader.ReadDateTime();
                    m_MaxAge = reader.ReadInt();
                    goto case 71;
                }
                case 71:
                {
                    m_Age = reader.ReadInt();
                    goto case 70;
                }
                case 70:
                {
                    m_LoggedOutPets = reader.ReadStrongMobileList();
                    goto case 69;
                }
                case 69:
                {
                    m_RecreateXP = reader.ReadInt();
                    m_RecreateCP = reader.ReadInt();
                    goto case 68;
                }
                case 68:
                {
                    m_LastOffenseToNature = reader.ReadDateTime();
                    goto case 66;
                }

                case 66:
                {
                    Mobile mob = null;

                    if( version < 92 )
                        mob = reader.ReadMobile();

                    goto case 65;
                }

                case 65:
                {
                    m_LastDonationLife = reader.ReadDateTime();
                    goto case 64;
                }

                case 64:
                {
                    m_Lives = reader.ReadInt();
                    goto case 63;
                }

                case 63:
                {
                    m_AllyList = reader.ReadStrongMobileList();
                    goto case 62;
                }

                case 62:
                {
                    m_Height = reader.ReadInt();
                    m_Weight = reader.ReadInt();
                    goto case 61;
                }

                case 61:
                {
                    m_NextAllowance = reader.ReadDateTime();
                    goto case 60;
                }

                case 60:
                {
                    m_Backgrounds = new Backgrounds( reader );
                    goto case 59;
                }

                case 59:
                {
                    m_Description = reader.ReadString();
                    goto case 58;
                }

                case 58:
                {
                    m_Masterwork = new Masterwork( reader );
                    goto case 57;
                }

                case 57:
                {
                    m_RacialResources = new RacialResources( reader );
                    goto case 56;
                }

                case 56:
                {
                    m_KnownLanguages = new KnownLanguages( reader );
                    goto case 55;
                }

                case 55:
                {
                    m_SpokenLanguage = (KnownLanguage)reader.ReadInt();
                    goto case 54;
                }

                case 54:
                {
                    m_RPTitle = reader.ReadString();
                    m_TitlePrefix = reader.ReadString();
                    goto case 53;
                }

                case 53:
                {
                    m_FocusedShot = reader.ReadInt();
                    m_SwiftShot = reader.ReadInt();
                    goto case 52;
                }

                case 52:
                {
                    m_WeaponSpecialization = reader.ReadString();
                    m_SecondSpecialization = reader.ReadString();
                    goto case 51;
                }

                case 51:
                {
                    m_CombatStyles = new CombatStyles( reader );
                    m_SearingBreath = reader.ReadInt();
                    m_SwipingClaws = reader.ReadInt();
                    m_TempestuousSea = reader.ReadInt();
                    m_SilentHowl = reader.ReadInt();
                    m_ThunderingHooves = reader.ReadInt();
                    m_VenomousWay = reader.ReadInt();
                    goto case 50;
                }

                case 50:
                {
                    m_RageHits = reader.ReadInt();
                    m_RageFeatLevel = reader.ReadInt();
                    goto case 49;
                }

                case 49:
                {
                    int test = reader.ReadInt();
                    goto case 48;
                }

                case 48:
                {
                    m_LastChargeStep = reader.ReadDateTime();
                    goto case 47;
                }

                case 47:
                {
                    m_FormerDirection = (Direction)reader.ReadInt();
                    m_ChargeSteps = reader.ReadInt();
                    goto case 46;
                }

                case 46:
                {
                   m_Trample = reader.ReadBool();
                   goto case 45;
                }

                case 45:
                {
                    m_FlurryOfBlows = reader.ReadInt();
                    goto case 44;
                }

                case 44:
                {
                    m_FocusedAttack = reader.ReadInt();
                    m_FightingStance = (FeatList)reader.ReadInt();
                    goto case 43;
                }

                case 43:
                {
                    m_Intimidated = reader.ReadInt();
                    goto case 42;
                }

                case 42:
                {
                    m_HasHuntingHoundBonus = reader.ReadBool();
                    goto case 41;
                }

                case 41:
                {
                    m_HuntingHound = reader.ReadMobile();
                    m_FreeToUse = reader.ReadBool();
                    goto case 40;
                }

                case 40:
                {
                    m_Informants = new Informants( reader );
                    goto case 39;
                }

                case 39:
                {
                    m_EscortPrisoner = reader.ReadMobile();
                    goto case 38;
                }

                case 38:
                {
                    m_CanBeReplaced = reader.ReadBool();
                    goto case 37;
                }

                case 37:
                {
                    m_BackToBack = reader.ReadBool();
                    goto case 36;
                }

                case 36:
                {
                    m_Crippled = reader.ReadBool();
                    goto case 35;
                }

                case 35:
                {
                    m_CleaveAttack = reader.ReadBool();
                    goto case 34;
                }

                case 34: goto case 33;

                case 33:
                {
                    goto case 32;
                }

                case 32:
                {
                    m_SpecialAttack = (FeatList)reader.ReadInt();
                    m_OffensiveFeat = (FeatList)reader.ReadInt();
                    goto case 31;
                }

                case 31:
                {
                    m_Feats = new Feats( reader );
                    goto case 30;
                }

                case 30:
                {
                    m_Subclass = (Subclass)reader.ReadInt();
                    m_Advanced = (Advanced)reader.ReadInt();
                    goto case 29;
                }
                case 29:
                {
                    m_CanBeMage = reader.ReadBool();
                    goto case 28;
                }

                case 28:
                {
                    m_Level = reader.ReadInt();
                    m_XP = reader.ReadInt();
                    m_NextLevel = reader.ReadInt();
                    m_CP = reader.ReadInt();
                    goto case 27;
                }

                case 27:
                {
                    m_StatPoints = reader.ReadInt();
                    m_SkillPoints = reader.ReadInt();
                    m_FeatSlots = reader.ReadInt();
                    goto case 26;
                }
                case 26:
                {
                    m_Class = (Class)reader.ReadInt();
                    m_Nation = (Nation)reader.ReadInt();
                    goto case 25;
                }
                case 25:
                {
                    int recipeCount = reader.ReadInt();

                    if( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for( int i = 0; i < recipeCount; i++ )
                        {
                            int r = reader.ReadInt();
                            if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add( r, true );
                        }
                    }
                    goto case 24;
                }
                case 24:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 23;
                }
                case 23:
                {
                    m_ChampionTitles = new ChampionTitleInfo( reader );
                    goto case 22;
                }
                case 22:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 21;
                }
                case 21:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 20;
                }
                case 20:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 19;
                }
                case 19:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length -1;
                    if( rank > maxRank )
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 18;
                }
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> payed = reader.ReadStrongItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            payed[i].PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                        Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();

                    if (version < 147) m_Crimes = reader.ReadInt();
                    //CrimesList
                    if (version < 148)
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        m_CrimesList.Add(Nation.Alyrian, 0);
                        m_CrimesList.Add(Nation.Azhuran, 0);
                        m_CrimesList.Add(Nation.Khemetar, 0);
                        m_CrimesList.Add(Nation.Mhordul, 0);
                        m_CrimesList.Add(Nation.Tyrean, 0);
                        m_CrimesList.Add(Nation.Vhalurian, 0);
                        m_CrimesList.Add(Nation.Imperial, 0);
                        m_CrimesList.Add(Nation.Sovereign, 0);
                        m_CrimesList.Add(Nation.Society, 0);

                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            //m_CrimesList.Add(n, c);
                        }
                    }
                    else
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            m_CrimesList.Add(n, c);
                        }
                    }

                    m_NextCriminalAct = reader.ReadDateTime();
                    m_CriminalActivity = reader.ReadBool();
                    m_Disguised = reader.ReadBool();
                    m_LastDisguiseTime = reader.ReadDateTime();

                    if (version < 149)
                    {
                        m_LastDeath = DateTime.Now - TimeSpan.FromDays(1);
                    }
                    else
                        m_LastDeath = reader.ReadDateTime();

                    goto case 0;
                }
                case 0:
                {
                    break;
                }
            }

            if (m_AvatarID == 0)
            m_AvatarID = 1076;

            //m_CrimesList.Add(Nation.Insularii, 0);

            if (m_CustomAvatarID1 == 0)
            m_CustomAvatarID1 = 1076;

            if (m_CustomAvatarID2 == 0)
            m_CustomAvatarID2 = 1076;

            if (m_CustomAvatarID3 == 0)
            m_CustomAvatarID3 = 1076;

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            /*if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );*/

            if( this.Lives >= 0 && !this.Alive && this.Corpse != null )
                this.SendGump( new DeathGump( this, 15, this.Corpse ) );

            if( this.Backpack is ArmourBackpack )
            {
                ArmourBackpack pack = this.Backpack as ArmourBackpack;
                pack.Attributes.NightSight = 0;
            }

            if( version < 135 && AccessLevel < AccessLevel.GameMaster )
                OldMapChar = true;

            if( version < 141 )
            {
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Medium, Feats.GetFeatLevel(FeatList.Magery) );
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Low, Feats.GetFeatLevel(FeatList.Concentration) );
            }

            if( version < 145 )
            {
                m_TitlePrefix = null;
                m_RPTitle = "the Alyrian";

                if( m_Nation == Nation.Alyrian )
                    m_RPTitle = "the Alyrian";
                else if( m_Nation == Nation.Azhuran )
                    m_RPTitle = "the Azhuran";
                else if( m_Nation == Nation.Khemetar )
                    m_RPTitle = "the Khemetar";
                else if( m_Nation == Nation.Mhordul )
                    m_RPTitle = "the Mhordul";
                else if( m_Nation == Nation.Tyrean )
                    m_RPTitle = "the Tyrean";
                else if( m_Nation == Nation.Vhalurian )
                    m_RPTitle = "the Vhalurian";
            }

            m_Intimidated = 0;

            #region Removing Healing and HairStyling as feats and returning to players their CP
            if (Feats.GetFeatLevel(FeatList.Healing) == 3)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 2)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 1)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 1, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 3)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 2)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 1)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 1, true);
            }
            #endregion

            m_Deserialized = true;
        }