public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); int test = 0; if (version > 57) { m_Orders = new List<OrderInfo>(); int orderCount = reader.ReadInt(); for (int i = 0; i < orderCount; i++) { OrderInfo newOrder = new OrderInfo("", 1, 1, this); OrderInfo.Deserialize(reader, newOrder); m_Orders.Add(newOrder); } } if (version > 55) { m_Deadly = reader.ReadInt(); } if (version > 54) { m_Nation = (Nation)reader.ReadInt(); m_Government = (GovernmentEntity)reader.ReadItem(); m_Organization = (CustomGuildStone)reader.ReadItem(); } if( version > 53 ) m_AuraType = (AuraType)reader.ReadInt(); if( version > 52 ) m_CustomBreathType = (CustomBreathType)reader.ReadInt(); if( version > 51 ) m_ManeuverResistance = reader.ReadInt(); if( version > 50 ) { m_CantInterrupt = reader.ReadBool(); m_CantParry = reader.ReadBool(); m_HasNoCorpse = reader.ReadBool(); } if( version > 49 ) { int count = reader.ReadInt(); for( int i = 0; i < count; i++ ) m_SecondaryWikiConfigs.Add( reader.ReadString() ); count = reader.ReadInt(); for( int i = 0; i < count; i++ ) { XMLEventType eventType = (XMLEventType)reader.ReadInt(); List<string> list = new List<string>(); int codeCount = reader.ReadInt(); for( int a = 0; a < codeCount; a++ ) list.Add( reader.ReadString() ); m_XMLEventsDatabase.Add( eventType, list ); } } if( version > 48 ) m_RangedAttackType = (RangedAttackType)reader.ReadInt(); if( version > 47 ) m_CustomSkinnableParts = reader.ReadStrongItemList(); if( version > 46 ) { m_NoWoundedMovePenalty = reader.ReadBool(); m_MeleeAttackType = (MeleeAttackType)reader.ReadInt(); } if( version > 45 ) m_WikiConfig = reader.ReadString(); if( version > 44 ) { m_Technique = reader.ReadString(); m_TechniqueLevel = reader.ReadInt(); } if( version > 43 ) m_StableTicket = reader.ReadItem(); if( version > 41 ) m_StabledOwner = reader.ReadMobile(); if( version > 40 ) m_ReceivedNewLoot = reader.ReadBool(); if( version > 39 ) { m_TimeOfDeath = reader.ReadDeltaTime(); if( reader.ReadBool() ) BeginRess( reader.ReadDeltaTime() - DateTime.Now, this.Corpse ); m_Lives = reader.ReadInt(); } if( version > 38 ) m_ReleaseTime = reader.ReadDateTime(); if( version > 37 ) m_MarkedForTermination = reader.ReadBool(); if( version > 36 ) { m_FavouriteStance = reader.ReadString(); m_FavouriteManeuver = reader.ReadString(); } if( version > 34 ) m_CombatStyles = new CombatStyles( reader ); if( version > 32 ) m_Feats = new Feats( reader, true ); if( version > 33 ) m_FixedScales = reader.ReadBool(); if( version > 31 ) { m_NoDeathCondition = reader.ReadBool(); m_NoDeath = reader.ReadBool(); m_NoDeathMsg = reader.ReadString(); m_NoDeathSound = reader.ReadInt(); } if( version > 30 ) this.Frozen = reader.ReadBool(); if( version > 27 ) { m_VanishTime = reader.ReadDateTime(); m_VanishEmote = reader.ReadString(); } m_CreatureGroup = (CreatureGroup)reader.ReadInt(); if( version < 29 ) { test = reader.ReadInt(); m_IsSneaky = test > 0; } else m_IsSneaky = reader.ReadBool(); if( version < 29 ) { test = reader.ReadInt(); m_TakesLifeOnKill = test > 0; } else m_TakesLifeOnKill = reader.ReadBool(); m_Description = reader.ReadString(); m_Intimidated = reader.ReadInt(); if( version < 29 ) { test = reader.ReadInt(); m_IsHuntingHound = test > 0; } else m_IsHuntingHound = reader.ReadBool(); m_XPScale = reader.ReadInt(); m_StatScale = reader.ReadInt(); m_SkillScale = reader.ReadInt(); m_Level = reader.ReadInt(); m_XP = reader.ReadInt(); m_NextLevel = reader.ReadInt(); if( version < 29 ) { test = reader.ReadInt(); m_Warned = test > 0; } else m_Warned = reader.ReadBool(); m_WarningTime = reader.ReadDateTime(); m_BribingTime = reader.ReadDateTime(); m_EmployerFeatLevel = reader.ReadInt(); m_TargetsName = reader.ReadString(); m_Employer = reader.ReadMobile(); m_HiringTime = reader.ReadDateTime(); if( version < 29 ) { test = reader.ReadInt(); m_Bribed = test > 0; } else m_Bribed = reader.ReadBool(); m_LastSeen = reader.ReadDateTime(); if( version < 29 ) { test = reader.ReadInt(); m_CanBeInformant = test > 0; } else m_CanBeInformant = reader.ReadBool(); m_CurrentAI = (AIType)reader.ReadInt(); m_DefaultAI = (AIType)reader.ReadInt(); m_iRangePerception = reader.ReadInt(); m_iRangeFight = reader.ReadInt(); m_iTeam = reader.ReadInt(); m_dActiveSpeed = reader.ReadDouble(); m_dPassiveSpeed = reader.ReadDouble(); m_dCurrentSpeed = reader.ReadDouble(); if ( m_iRangePerception == OldRangePerception ) m_iRangePerception = DefaultRangePerception; m_pHome.X = reader.ReadInt(); m_pHome.Y = reader.ReadInt(); m_pHome.Z = reader.ReadInt(); if ( version >= 1 ) { m_iRangeHome = reader.ReadInt(); int i, iCount; iCount = reader.ReadInt(); for ( i=0; i< iCount; i++ ) { string str = reader.ReadString(); Type type = Type.GetType( str ); if ( type != null ) { m_arSpellAttack.Add( type ); } } iCount = reader.ReadInt(); for ( i=0; i< iCount; i++ ) { string str = reader.ReadString(); Type type = Type.GetType( str ); if ( type != null ) { m_arSpellDefense.Add( type ); } } } else { m_iRangeHome = 0; } if ( version >= 2 ) { m_FightMode = ( FightMode )reader.ReadInt(); m_bControlled = reader.ReadBool(); m_ControlMaster = reader.ReadMobile(); m_ControlTarget = reader.ReadMobile(); m_ControlDest = reader.ReadPoint3D(); m_ControlOrder = (OrderType) reader.ReadInt(); m_dMinTameSkill = reader.ReadDouble(); if ( version < 9 ) reader.ReadDouble(); m_bTamable = reader.ReadBool(); m_bSummoned = reader.ReadBool(); if ( m_bSummoned ) { m_SummonEnd = reader.ReadDeltaTime(); new UnsummonTimer( m_ControlMaster, this, m_SummonEnd - DateTime.Now ).Start(); } m_iControlSlots = reader.ReadInt(); } else { m_FightMode = FightMode.Closest; m_bControlled = false; m_ControlMaster = null; m_ControlTarget = null; m_ControlOrder = OrderType.None; } if ( version >= 3 ) m_Loyalty = reader.ReadInt(); else m_Loyalty = MaxLoyalty; // Wonderfully Happy if ( version >= 4 ) m_CurrentWayPoint = reader.ReadItem() as WayPoint; if ( version >= 5 ) m_SummonMaster = reader.ReadMobile(); if ( version >= 6 ) { //m_HitsMax = reader.ReadInt(); //m_StamMax = reader.ReadInt(); //m_ManaMax = reader.ReadInt(); m_DamageMin = reader.ReadInt(); m_DamageMax = reader.ReadInt(); } if ( version >= 7 ) { m_PhysicalResistance = reader.ReadInt(); m_PhysicalDamage = reader.ReadInt(); m_FireResistance = reader.ReadInt(); m_FireDamage = reader.ReadInt(); m_ColdResistance = reader.ReadInt(); m_ColdDamage = reader.ReadInt(); m_PoisonResistance = reader.ReadInt(); m_PoisonDamage = reader.ReadInt(); m_EnergyResistance = reader.ReadInt(); m_EnergyDamage = reader.ReadInt(); } if ( version >= 8 ) m_Owners = reader.ReadStrongMobileList(); else m_Owners = new List<Mobile>(); if ( version >= 10 ) { m_IsDeadPet = reader.ReadBool(); m_IsBonded = reader.ReadBool(); m_BondingBegin = reader.ReadDateTime(); m_OwnerAbandonTime = reader.ReadDateTime(); } if ( version >= 11 ) m_HasGeneratedLoot = reader.ReadBool(); else m_HasGeneratedLoot = true; if ( version >= 12 ) m_Paragon = reader.ReadBool(); else m_Paragon = false; if ( version >= 13 && reader.ReadBool() ) m_Friends = reader.ReadStrongMobileList(); else if ( version < 13 && m_ControlOrder >= OrderType.Unfriend ) ++m_ControlOrder; if ( version < 16 ) Loyalty *= 10; double activeSpeed = m_dActiveSpeed; double passiveSpeed = m_dPassiveSpeed; SpeedInfo.GetSpeeds( this, ref activeSpeed, ref passiveSpeed ); bool isStandardActive = false; for ( int i = 0; !isStandardActive && i < m_StandardActiveSpeeds.Length; ++i ) isStandardActive = ( m_dActiveSpeed == m_StandardActiveSpeeds[i] ); bool isStandardPassive = false; for ( int i = 0; !isStandardPassive && i < m_StandardPassiveSpeeds.Length; ++i ) isStandardPassive = ( m_dPassiveSpeed == m_StandardPassiveSpeeds[i] ); if ( isStandardActive && m_dCurrentSpeed == m_dActiveSpeed ) m_dCurrentSpeed = activeSpeed; else if ( isStandardPassive && m_dCurrentSpeed == m_dPassiveSpeed ) m_dCurrentSpeed = passiveSpeed; if ( isStandardActive && !m_Paragon ) m_dActiveSpeed = activeSpeed; if ( isStandardPassive && !m_Paragon ) m_dPassiveSpeed = passiveSpeed; if ( version >= 14 ) { m_RemoveIfUntamed = reader.ReadBool(); m_RemoveStep = reader.ReadInt(); } if( version <= 14 && m_Paragon && Hue == 0x31 ) { Hue = Paragon.Hue; //Paragon hue fixed, should now be 0x501. } m_BluntResistance = reader.ReadInt(); m_BluntDamage = reader.ReadInt(); m_SlashingResistance = reader.ReadInt(); m_SlashingDamage = reader.ReadInt(); m_PiercingResistance = reader.ReadInt(); m_PiercingDamage = reader.ReadInt(); CheckStatTimers(); Timer.DelayCall( TimeSpan.FromSeconds( 5 ), new TimerCallback( WaitToChangeAI ) ); AddFollowers(); if ( IsAnimatedDead ) Spells.Necromancy.AnimateDeadSpell.Register( m_SummonMaster, this ); if( this.Level < 1 ) this.Level = 1; if( this.Blessed && this.Alive ) this.CanBeInformant = true; m_Intimidated = 0; if( !( this is Mercenary ) && version < 34 && this.Level > 1 ) { int bonus = this.Level / 2; int rest = this.Level % 2; this.DamageMax += bonus + rest; this.DamageMin += bonus; } LevelSystem.FixStatsAndSkills( this ); m_Deserialized = true; }
public static void Serialize( GenericWriter writer, Feats info ) { writer.Write( (int) 9 ); // version writer.Write( (int) info.FeatDictionary.Count ); foreach( KeyValuePair<FeatList, BaseFeat> kvp in info.FeatDictionary ) { writer.Write( (int) kvp.Key ); writer.Write( (int) kvp.Value.Level ); } }
public void ResetObjectProperties() { m_RacialResources = new RacialResources(); m_Backgrounds = new Backgrounds(); m_Feats = new Feats(); m_Masterwork = new Masterwork(); m_CombatStyles = new CombatStyles(); if( !Reforging ) { m_CustomGuilds = new Dictionary<CustomGuildStone, CustomGuildInfo>(); m_AllyList = new List<Mobile>(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if (version < 11) this.ControlSlots = 2; if (version < 10) SetInt(25 + this.Level); if( version > 8 ) m_TimeUntilPay = reader.ReadTimeSpan(); if( version < 8 ) this.ControlSlots = 3; if( version < 7 ) Feats = new Feats(); if( version > 6 ) m_TrainingReceived = reader.ReadInt(); if( version > 2 ) { m_MyCorpse = reader.ReadItem(); if( version < 6 ) { TimeOfDeath = reader.ReadDeltaTime(); if( reader.ReadBool() ) BeginRess( reader.ReadDeltaTime() - DateTime.Now, ( (Container)m_MyCorpse ) ); } } if( version < 6 ) Lives = reader.ReadInt(); m_NextPayTime = reader.ReadDeltaTime(); m_Owner = reader.ReadMobile(); m_HoldCopper = reader.ReadInt(); if( Owner != null && !IsStabled ) { TimeSpan delay = TimeSpan.FromHours( 24 ); if( DateTime.Compare( m_NextPayTime, DateTime.Now ) > 0 ) delay = m_NextPayTime - DateTime.Now; m_PayTimer = new PayTimer( this, delay ); m_PayTimer.Start(); } if( version < 4 ) LevelSystem.FixStatsAndSkills( this ); if( version < 5 ) this.ControlSlots = 2; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 161: this.NumberOfItemsCookedRecently = reader.ReadInt(); this.CookingXpLastAwardedOn = reader.ReadDateTime(); goto case 160; case 160: this.lastSecondWind = reader.ReadDateTime(); goto case 159; case 159: { this.lastCharge = reader.ReadDateTime(); this.chargeCooldown = reader.ReadInt(); goto case 158; } case 158: SmithTesting = reader.ReadBool(); goto case 157; case 157: m_ConsecratedItems = reader.ReadInt(); goto case 156; case 156: m_CanBeFaithful = reader.ReadBool();goto case 155; case 155: m_HCWound = reader.ReadDateTime(); goto case 154; case 154: m_Maimings = reader.ReadInt(); goto case 153; case 153: { m_CustomAvatarID1 = reader.ReadInt(); m_CustomAvatarID2 = reader.ReadInt(); m_CustomAvatarID3 = reader.ReadInt(); m_IsHardcore = reader.ReadBool(); goto case 152; } case 152: GroupInfo.Deserialize(reader, Group); goto case 151; case 151: m_IsApprentice = reader.ReadBool(); goto case 150; case 150: m_AvatarID = reader.ReadInt(); goto case 149; case 149: case 148: case 147: case 146: case 145: case 144: { Disguise.Deserialize( reader ); MyDisguises.Deserialize( reader ); goto case 143; } case 143: m_GemHarvesting = reader.ReadBool(); goto case 142; case 142: { m_CanBeThief = reader.ReadBool(); m_LastCottonFlaxHarvest = reader.ReadDateTime(); goto case 141; } case 141: case 140: m_CraftingSpecialization = reader.ReadString(); goto case 139; case 139: m_Forging = reader.ReadBool(); goto case 138; case 138: m_ImperialGuard = reader.ReadBool(); goto case 137; case 137: m_ExtraCPRewards = reader.ReadInt(); goto case 136; case 136: m_EmptyBankBoxOn = reader.ReadDateTime(); goto case 135; case 135: m_OldMapChar = reader.ReadBool(); goto case 134; case 134: { int guilds = reader.ReadInt(); for( int i = 0; i < guilds; i++ ) { CustomGuildInfo guild = new CustomGuildInfo( reader ); if( guild != null && guild.GuildStone != null ) CustomGuilds.Add( guild.GuildStone, guild ); } goto case 133; } case 133: m_ChosenDeity = (ChosenDeity)reader.ReadInt(); goto case 132; case 132: m_WikiConfig = reader.ReadString(); goto case 131; case 131: case 130: case 129: { m_ReforgeLocation = reader.ReadPoint3D(); m_ReforgeMap = reader.ReadMap(); m_Reforging = reader.ReadBool(); m_ReforgesLeft = reader.ReadInt(); goto case 128; } case 128: case 127: { m_Technique = reader.ReadString(); m_TechniqueLevel = reader.ReadInt(); m_MediumPieces = reader.ReadInt(); m_HeavyPieces = reader.ReadInt(); goto case 126; } case 126: m_VampSight = reader.ReadBool(); goto case 125; case 125: m_FreeForRP = reader.ReadBool(); goto case 124; case 124: m_VampSafety = reader.ReadBool(); goto case 123; case 123: { m_LastTimeGhouled = reader.ReadDateTime(); m_YearOfDeath = reader.ReadInt(); m_MonthOfDeath = reader.ReadInt(); m_DayOfDeath = reader.ReadInt(); m_IsVampire = reader.ReadBool(); m_MaxBPs = reader.ReadInt(); m_BPs = reader.ReadInt(); m_AutoVampHeal = reader.ReadBool(); goto case 122; } case 122: case 121: m_LogMsgs = reader.ReadBool(); goto case 120; case 120: m_PureDodge = reader.ReadBool(); goto case 119; case 119: m_Tents = reader.ReadStrongItemList(); goto case 118; case 118: m_CraftContainer = (Container)reader.ReadItem(); goto case 117; case 117: case 116: m_SpellBook = (CustomSpellBook)reader.ReadItem(); goto case 115; case 115: case 114: { CustomGuildInfo test = null; if( version < 134 ) test = new CustomGuildInfo( reader ); goto case 113; } case 113: case 112: case 111: case 110: case 109: { m_CurrentCommand = (SongList)reader.ReadInt(); goto case 108; } case 108: { m_SpeedHack = reader.ReadBool(); goto case 107; } case 107: { m_LogoutTime = reader.ReadDateTime(); goto case 106; } case 106: { m_FakeAge = reader.ReadString(); m_FakeLooks = reader.ReadString(); goto case 105; } case 105: { this.NameMod = reader.ReadString(); m_AutoPicking = reader.ReadBool(); goto case 104; } case 104: goto case 103; case 103: { m_SmoothPicking = reader.ReadBool(); goto case 102; } case 102: { m_HasStash = reader.ReadBool(); goto case 101; } case 101: { m_FakeHair = reader.ReadInt(); m_FakeHairHue = reader.ReadInt(); m_FakeFacialHair = reader.ReadInt(); m_FakeFacialHairHue = reader.ReadInt(); m_FakeHue = reader.ReadInt(); m_FakeRPTitle = reader.ReadString(); m_FakeTitlePrefix = reader.ReadString(); goto case 100; } case 100: goto case 99; case 99: goto case 98; case 98: goto case 97; case 97: goto case 96; case 96: { m_FixedRun = reader.ReadBool(); goto case 95; } case 95: { m_LightPieces = reader.ReadInt(); goto case 94; } case 94: { m_ArmourPieces = reader.ReadInt(); goto case 93; } case 93: { m_LightPenalty = reader.ReadInt(); m_MediumPenalty = reader.ReadInt(); m_HeavyPenalty = reader.ReadInt(); goto case 92; } case 92: goto case 91; case 91: { m_FixedRage = reader.ReadBool(); goto case 90; } case 90: goto case 89; case 89: goto case 88; case 88: goto case 87; case 87: goto case 86; case 86: { m_FixedReflexes = reader.ReadBool(); goto case 85; } case 85: { m_FixedStyles = reader.ReadBool(); goto case 84; } case 84: { m_NextMending = reader.ReadDateTime(); goto case 83; } case 83: { m_FixedStatPoints = reader.ReadBool(); goto case 82; } case 82: { m_XPFromCrafting = reader.ReadBool(); m_XPFromKilling = reader.ReadBool(); goto case 81; } case 81: { m_HarvestedCrops = reader.ReadInt(); m_NextHarvestAllowed = reader.ReadDateTime(); goto case 80; } case 80: { m_Spar = reader.ReadBool(); goto case 79; } case 79: { m_HideStatus = reader.ReadBool(); goto case 78; } case 78: { m_DayOfBirth = reader.ReadString(); m_MonthOfBirth = reader.ReadString(); m_YearOfBirth = reader.ReadString(); goto case 77; } case 77: { m_AlyrianGuard = reader.ReadBool(); m_AzhuranGuard = reader.ReadBool(); m_KhemetarGuard = reader.ReadBool(); m_MhordulGuard = reader.ReadBool(); m_TyreanGuard = reader.ReadBool(); m_VhalurianGuard = reader.ReadBool(); goto case 76; } case 76: { m_HearAll = reader.ReadInt(); goto case 75; } case 75: { m_Friendship = new Friendship( reader ); goto case 74; } case 74: { m_CPCapOffset = reader.ReadInt(); m_CPSpent = reader.ReadInt(); goto case 73; } case 73: { m_Description2 = reader.ReadString(); m_Description3 = reader.ReadString(); goto case 72; } case 72: { m_NextBirthday = reader.ReadDateTime(); m_MaxAge = reader.ReadInt(); goto case 71; } case 71: { m_Age = reader.ReadInt(); goto case 70; } case 70: { m_LoggedOutPets = reader.ReadStrongMobileList(); goto case 69; } case 69: { m_RecreateXP = reader.ReadInt(); m_RecreateCP = reader.ReadInt(); goto case 68; } case 68: { m_LastOffenseToNature = reader.ReadDateTime(); goto case 66; } case 66: { Mobile mob = null; if( version < 92 ) mob = reader.ReadMobile(); goto case 65; } case 65: { m_LastDonationLife = reader.ReadDateTime(); goto case 64; } case 64: { m_Lives = reader.ReadInt(); goto case 63; } case 63: { m_AllyList = reader.ReadStrongMobileList(); goto case 62; } case 62: { m_Height = reader.ReadInt(); m_Weight = reader.ReadInt(); goto case 61; } case 61: { m_NextAllowance = reader.ReadDateTime(); goto case 60; } case 60: { m_Backgrounds = new Backgrounds( reader ); goto case 59; } case 59: { m_Description = reader.ReadString(); goto case 58; } case 58: { m_Masterwork = new Masterwork( reader ); goto case 57; } case 57: { m_RacialResources = new RacialResources( reader ); goto case 56; } case 56: { m_KnownLanguages = new KnownLanguages( reader ); goto case 55; } case 55: { m_SpokenLanguage = (KnownLanguage)reader.ReadInt(); goto case 54; } case 54: { m_RPTitle = reader.ReadString(); m_TitlePrefix = reader.ReadString(); goto case 53; } case 53: { m_FocusedShot = reader.ReadInt(); m_SwiftShot = reader.ReadInt(); goto case 52; } case 52: { m_WeaponSpecialization = reader.ReadString(); m_SecondSpecialization = reader.ReadString(); goto case 51; } case 51: { m_CombatStyles = new CombatStyles( reader ); m_SearingBreath = reader.ReadInt(); m_SwipingClaws = reader.ReadInt(); m_TempestuousSea = reader.ReadInt(); m_SilentHowl = reader.ReadInt(); m_ThunderingHooves = reader.ReadInt(); m_VenomousWay = reader.ReadInt(); goto case 50; } case 50: { m_RageHits = reader.ReadInt(); m_RageFeatLevel = reader.ReadInt(); goto case 49; } case 49: { int test = reader.ReadInt(); goto case 48; } case 48: { m_LastChargeStep = reader.ReadDateTime(); goto case 47; } case 47: { m_FormerDirection = (Direction)reader.ReadInt(); m_ChargeSteps = reader.ReadInt(); goto case 46; } case 46: { m_Trample = reader.ReadBool(); goto case 45; } case 45: { m_FlurryOfBlows = reader.ReadInt(); goto case 44; } case 44: { m_FocusedAttack = reader.ReadInt(); m_FightingStance = (FeatList)reader.ReadInt(); goto case 43; } case 43: { m_Intimidated = reader.ReadInt(); goto case 42; } case 42: { m_HasHuntingHoundBonus = reader.ReadBool(); goto case 41; } case 41: { m_HuntingHound = reader.ReadMobile(); m_FreeToUse = reader.ReadBool(); goto case 40; } case 40: { m_Informants = new Informants( reader ); goto case 39; } case 39: { m_EscortPrisoner = reader.ReadMobile(); goto case 38; } case 38: { m_CanBeReplaced = reader.ReadBool(); goto case 37; } case 37: { m_BackToBack = reader.ReadBool(); goto case 36; } case 36: { m_Crippled = reader.ReadBool(); goto case 35; } case 35: { m_CleaveAttack = reader.ReadBool(); goto case 34; } case 34: goto case 33; case 33: { goto case 32; } case 32: { m_SpecialAttack = (FeatList)reader.ReadInt(); m_OffensiveFeat = (FeatList)reader.ReadInt(); goto case 31; } case 31: { m_Feats = new Feats( reader ); goto case 30; } case 30: { m_Subclass = (Subclass)reader.ReadInt(); m_Advanced = (Advanced)reader.ReadInt(); goto case 29; } case 29: { m_CanBeMage = reader.ReadBool(); goto case 28; } case 28: { m_Level = reader.ReadInt(); m_XP = reader.ReadInt(); m_NextLevel = reader.ReadInt(); m_CP = reader.ReadInt(); goto case 27; } case 27: { m_StatPoints = reader.ReadInt(); m_SkillPoints = reader.ReadInt(); m_FeatSlots = reader.ReadInt(); goto case 26; } case 26: { m_Class = (Class)reader.ReadInt(); m_Nation = (Nation)reader.ReadInt(); goto case 25; } case 25: { int recipeCount = reader.ReadInt(); if( recipeCount > 0 ) { m_AcquiredRecipes = new Dictionary<int, bool>(); for( int i = 0; i < recipeCount; i++ ) { int r = reader.ReadInt(); if( reader.ReadBool() ) //Don't add in recipies which we haven't gotten or have been removed m_AcquiredRecipes.Add( r, true ); } } goto case 24; } case 24: { m_LastHonorLoss = reader.ReadDeltaTime(); goto case 23; } case 23: { m_ChampionTitles = new ChampionTitleInfo( reader ); goto case 22; } case 22: { m_LastValorLoss = reader.ReadDateTime(); goto case 21; } case 21: { m_ToTItemsTurnedIn = reader.ReadEncodedInt(); m_ToTTotalMonsterFame = reader.ReadInt(); goto case 20; } case 20: { m_AllianceMessageHue = reader.ReadEncodedInt(); m_GuildMessageHue = reader.ReadEncodedInt(); goto case 19; } case 19: { int rank = reader.ReadEncodedInt(); int maxRank = Guilds.RankDefinition.Ranks.Length -1; if( rank > maxRank ) rank = maxRank; m_GuildRank = Guilds.RankDefinition.Ranks[rank]; m_LastOnline = reader.ReadDateTime(); goto case 18; } case 18: { m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt(); goto case 17; } case 17: // changed how DoneQuests is serialized case 16: { m_Quest = QuestSerializer.DeserializeQuest( reader ); if ( m_Quest != null ) m_Quest.From = this; int count = reader.ReadEncodedInt(); if ( count > 0 ) { m_DoneQuests = new List<QuestRestartInfo>(); for ( int i = 0; i < count; ++i ) { Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader ); DateTime restartTime; if ( version < 17 ) restartTime = DateTime.MaxValue; else restartTime = reader.ReadDateTime(); m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) ); } } m_Profession = reader.ReadEncodedInt(); goto case 15; } case 15: { m_LastCompassionLoss = reader.ReadDeltaTime(); goto case 14; } case 14: { m_CompassionGains = reader.ReadEncodedInt(); if ( m_CompassionGains > 0 ) m_NextCompassionDay = reader.ReadDeltaTime(); goto case 13; } case 13: // just removed m_PayedInsurance list case 12: { m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader ); goto case 11; } case 11: { if ( version < 13 ) { List<Item> payed = reader.ReadStrongItemList(); for ( int i = 0; i < payed.Count; ++i ) payed[i].PayedInsurance = true; } goto case 10; } case 10: { if ( reader.ReadBool() ) { m_HairModID = reader.ReadInt(); m_HairModHue = reader.ReadInt(); m_BeardModID = reader.ReadInt(); m_BeardModHue = reader.ReadInt(); // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) ); } goto case 9; } case 9: { SavagePaintExpiration = reader.ReadTimeSpan(); if ( SavagePaintExpiration > TimeSpan.Zero ) { BodyMod = ( Female ? 184 : 183 ); HueMod = 0; } goto case 8; } case 8: { m_NpcGuild = (NpcGuild)reader.ReadInt(); m_NpcGuildJoinTime = reader.ReadDateTime(); m_NpcGuildGameTime = reader.ReadTimeSpan(); goto case 7; } case 7: { m_PermaFlags = reader.ReadStrongMobileList(); goto case 6; } case 6: { NextTailorBulkOrder = reader.ReadTimeSpan(); goto case 5; } case 5: { NextSmithBulkOrder = reader.ReadTimeSpan(); goto case 4; } case 4: { m_LastJusticeLoss = reader.ReadDeltaTime(); m_JusticeProtectors = reader.ReadStrongMobileList(); goto case 3; } case 3: { m_LastSacrificeGain = reader.ReadDeltaTime(); m_LastSacrificeLoss = reader.ReadDeltaTime(); m_AvailableResurrects = reader.ReadInt(); goto case 2; } case 2: { m_Flags = (PlayerFlag)reader.ReadInt(); goto case 1; } case 1: { m_LongTermElapse = reader.ReadTimeSpan(); m_ShortTermElapse = reader.ReadTimeSpan(); m_GameTime = reader.ReadTimeSpan(); if (version < 147) m_Crimes = reader.ReadInt(); //CrimesList if (version < 148) { m_CrimesList = new Dictionary<Mobiles.Nation, int>(); m_CrimesList.Add(Nation.Alyrian, 0); m_CrimesList.Add(Nation.Azhuran, 0); m_CrimesList.Add(Nation.Khemetar, 0); m_CrimesList.Add(Nation.Mhordul, 0); m_CrimesList.Add(Nation.Tyrean, 0); m_CrimesList.Add(Nation.Vhalurian, 0); m_CrimesList.Add(Nation.Imperial, 0); m_CrimesList.Add(Nation.Sovereign, 0); m_CrimesList.Add(Nation.Society, 0); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Nation n = (Nation)reader.ReadInt(); int c = reader.ReadInt(); //m_CrimesList.Add(n, c); } } else { m_CrimesList = new Dictionary<Mobiles.Nation, int>(); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Nation n = (Nation)reader.ReadInt(); int c = reader.ReadInt(); m_CrimesList.Add(n, c); } } m_NextCriminalAct = reader.ReadDateTime(); m_CriminalActivity = reader.ReadBool(); m_Disguised = reader.ReadBool(); m_LastDisguiseTime = reader.ReadDateTime(); if (version < 149) { m_LastDeath = DateTime.Now - TimeSpan.FromDays(1); } else m_LastDeath = reader.ReadDateTime(); goto case 0; } case 0: { break; } } if (m_AvatarID == 0) m_AvatarID = 1076; //m_CrimesList.Add(Nation.Insularii, 0); if (m_CustomAvatarID1 == 0) m_CustomAvatarID1 = 1076; if (m_CustomAvatarID2 == 0) m_CustomAvatarID2 = 1076; if (m_CustomAvatarID3 == 0) m_CustomAvatarID3 = 1076; // Professions weren't verified on 1.0 RC0 if ( !CharacterCreation.VerifyProfession( m_Profession ) ) m_Profession = 0; if ( m_PermaFlags == null ) m_PermaFlags = new List<Mobile>(); if ( m_JusticeProtectors == null ) m_JusticeProtectors = new List<Mobile>(); if ( m_BOBFilter == null ) m_BOBFilter = new Engines.BulkOrders.BOBFilter(); if( m_GuildRank == null ) m_GuildRank = Guilds.RankDefinition.Member; //Default to member if going from older verstion to new version (only time it should be null) if( m_LastOnline == DateTime.MinValue && Account != null ) m_LastOnline = ((Account)Account).LastLogin; if( m_ChampionTitles == null ) m_ChampionTitles = new ChampionTitleInfo(); List<Mobile> list = this.Stabled; for ( int i = 0; i < list.Count; ++i ) { BaseCreature bc = list[i] as BaseCreature; if ( bc != null ) bc.IsStabled = true; } CheckAtrophies( this ); /*if( Hidden ) //Hiding is the only buff where it has an effect that's serialized. AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );*/ if( this.Lives >= 0 && !this.Alive && this.Corpse != null ) this.SendGump( new DeathGump( this, 15, this.Corpse ) ); if( this.Backpack is ArmourBackpack ) { ArmourBackpack pack = this.Backpack as ArmourBackpack; pack.Attributes.NightSight = 0; } if( version < 135 && AccessLevel < AccessLevel.GameMaster ) OldMapChar = true; if( version < 141 ) { FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Medium, Feats.GetFeatLevel(FeatList.Magery) ); FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Low, Feats.GetFeatLevel(FeatList.Concentration) ); } if( version < 145 ) { m_TitlePrefix = null; m_RPTitle = "the Alyrian"; if( m_Nation == Nation.Alyrian ) m_RPTitle = "the Alyrian"; else if( m_Nation == Nation.Azhuran ) m_RPTitle = "the Azhuran"; else if( m_Nation == Nation.Khemetar ) m_RPTitle = "the Khemetar"; else if( m_Nation == Nation.Mhordul ) m_RPTitle = "the Mhordul"; else if( m_Nation == Nation.Tyrean ) m_RPTitle = "the Tyrean"; else if( m_Nation == Nation.Vhalurian ) m_RPTitle = "the Vhalurian"; } m_Intimidated = 0; #region Removing Healing and HairStyling as feats and returning to players their CP if (Feats.GetFeatLevel(FeatList.Healing) == 3) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 3, true); } if (Feats.GetFeatLevel(FeatList.Healing) == 2) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 2, true); } if (Feats.GetFeatLevel(FeatList.Healing) == 1) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 1, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 3) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 3, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 2) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 2, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 1) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 1, true); } #endregion m_Deserialized = true; }