Exemplo n.º 1
0
 public BloodyWater() : base(0x0E23)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Bloody Water";
     ItemFlags.SetStealable(this, true);
 }
 public GruesomeStandard() : base(0x428)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Gruesome Standard";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 3
0
 public DoomSaddle() : base(0xF38)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Saddle";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 4
0
 public DoomBottle() : base(0x0E28)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Bottle";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 5
0
 public DamagedBooks() : base(0xC16)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Damaged Books";
     ItemFlags.SetStealable(this, true);
 }
 public HangingStuddedLeggingsEast() : base(0x13DF)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "studded leggings";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 7
0
 public DoomBrazier() : base(0xE31)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a brazier";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 8
0
 public SkinnedDeer() : base(0x1E91)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a skinned deer";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 9
0
 public SkullCandle() : base(0x1854)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Skull with Candle";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 10
0
 public EggCase() : base(0x10D9)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "eggcase";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 11
0
 public StackedBooks() : base(0x1E25)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Books";
     ItemFlags.SetStealable(this, true);
 }
 public DoomRuinedPainting() : base(0xC2C)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a ruined painting";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 13
0
 public HangingLeatherTunic() : base(0x13CA)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Leather Tunic";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 14
0
 public DoomBooks() : base(0x1E21)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "ruined books";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 15
0
 public DoomTarot() : base(0x12A6)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Tarot Cards";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 16
0
 public StretchedHide() : base(0x106B)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Stretched Hide";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 17
0
 public DoomLampPost() : base(0xB24)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "Lamp Post";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 18
0
 public SkinnedGoat() : base(0x1E88)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a skinned goat";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 19
0
 public Cocoon() : base(0x10DB)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a cocoon";
     ItemFlags.SetStealable(this, true);
 }
 public HangingStuddedTunicSouth() : base(0x13D9)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "studded tunic";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 21
0
 public ReversedBackPack() : base(2482)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a backpack";
     ItemFlags.SetStealable(this, true);
 }
Exemplo n.º 22
0
 public Rock1() : base(0x1363)
 {
     Stackable = false;
     Weight    = 10.0;
     Movable   = false;
     Name      = "a rock";
     ItemFlags.SetStealable(this, true);
 }