Exemplo n.º 1
0
 public static void SetSublevelCheckpoint(Client client, int id, string mapID, int x, int y)
 {
     SteppedOnTileTriggerEvent trigger = new SteppedOnTileTriggerEvent("ESTSublevelGoal-" + id, TriggerEventAction.RunScript, 1, true, client, mapID, x, y);
     client.Player.AddTriggerEvent(trigger);
     CheckForSublevelGoal(client, null);
 }
Exemplo n.º 2
0
        public static void ReachedSublevelGoal(Client client, SteppedOnTileTriggerEvent tEvent)
        {
            DisplayInvisibleSublevelGoalTile(client, client.Player.Map, tEvent.X, tEvent.Y, null);
            string[] split = tEvent.ID.Split('-');
            if (split[1].IsNumeric()) {
                int id = split[1].ToInt();
                if (exPlayer.Get(client).ElectrolockSublevel.Contains(id) == false) {
                    exPlayer.Get(client).ElectrolockSublevel.Add(id);
                    Messenger.BattleMsg(client, "The light of the crystal enters into your shock flask!", Text.BrightGreen);
                    Messenger.BattleMsg(client, "Your shock flask feels heavier...", Text.WhiteSmoke);
                }
                if (VerifyMapKeyTiles(client, client.Player.Map, null)) {
                    Messenger.BattleMsg(client, "An electrolock has been opened nearby!", Text.BrightGreen);
                }

            }
        }