public override void OnResponse(NetState sender, RelayInfo info)
 {
     if (info.ButtonID == 1)
     {
         m_System.ShowQuestLog();
     }
 }
Exemplo n.º 2
0
        private static void EventSink_QuestGumpRequest(QuestGumpRequestArgs args)
        {
            PlayerMobile pm = args.Mobile as PlayerMobile;

            if (pm == null)
            {
                return;
            }

            QuestSystem qs = pm.Quest;

            if (qs != null)
            {
                qs.ShowQuestLog();
            }
        }