public void UnregisterJumpDrive(MyJumpDrive jumpDrive)
 {
     m_jumpDrives.Remove(jumpDrive);
 }
 public void RegisterJumpDrive(MyJumpDrive jumpDrive)
 {
     m_jumpDrives.Add(jumpDrive);
 }
        public void UnregisterJumpDrive(MyJumpDrive jumpDrive)
        {
            m_jumpDrives.Remove(jumpDrive);

            //GR: Add this in case fov is distrorted due to deleteting ship when playing fov animation
            MySector.MainCamera.FieldOfView = MySandboxGame.Config.FieldOfView;
        }
Exemplo n.º 4
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 public MySyncJumpDrive(MyJumpDrive jumpDrive)
     : base(jumpDrive)
 {
     m_jumpDrive = jumpDrive;
 }
Exemplo n.º 5
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 public MySyncJumpDrive(MyJumpDrive jumpDrive)
     : base(jumpDrive)
 {
     m_jumpDrive = jumpDrive;
 }