Exemplo n.º 1
0
        private void Update()
        {
            if (Loader.HasLoaded)
            {
                if (!loadedModelOnStartup)
                {
                    loadedModelOnStartup = true;

                    m_ped.OnSpawn();

                    // load model on startup
                    //Debug.Log("Loading pedestrian model after startup.");
                    Load(m_startingPedId);

                    // and play animation
                    PlayAnim(AnimGroup.WalkCycle, AnimIndex.Idle);
                }
            }
        }
Exemplo n.º 2
0
        private void Update()
        {
            if (Loader.HasLoaded)
            {
                // FIXME: should not be done like this
                if (!loadedModelOnStartup)
                {
                    loadedModelOnStartup = true;

                    m_ped.OnSpawn();

                    // load model on startup

                    // only load it if it wasn't loaded so far
                    if (null == this.Definition)
                    {
                        Load(m_startingPedId);

                        // and play animation
                        PlayAnim(AnimGroup.WalkCycle, AnimIndex.Idle);
                    }
                }
            }
        }