Exemplo n.º 1
0
 private void togFx_Unchecked(object sender, RoutedEventArgs e)
 {
     ovr.FadeIn();
     fxpan.FadeOut();
     fxbutt.FadeOut();
     FxHolder.ByPassAll(true);
     (App.Current.MainWindow as MainWindow).ShowFxToggle();
 }
Exemplo n.º 2
0
 private void togEqualizer_Checked(object sender, RoutedEventArgs e)
 {
     if (FxHolder.eql != null)
     {
         FxHolder.eql.SetBypass(!Settings.Default.afx | false);
     }
     Settings.Default.Equalizer = true;
     FxHolder.SetBFX_EQ(Player.Instance.Handle);
 }
Exemplo n.º 3
0
 public UserControl1()
 {
     FxHolder.Initialize();
     InitializeComponent();
     if (togFx.IsChecked == true)
     {
         ovr.FadeOut();
         fxpan.FadeIn();
         fxbutt.FadeIn();
     }
 }
Exemplo n.º 4
0
        private void e_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            if (!Settings.Default.Equalizer)
            {
                return;
            }
            var send = sender as Slider;
            int eq   = send.Tag is int?(int)send.Tag : 0;

            FxHolder.UpdateFX(eq, (float)send.Value);

            FxHolder.EqValues[eq] = (float)send.Value;
        }
Exemplo n.º 5
0
        private void togEqualizer_Unchecked(object sender, RoutedEventArgs e)
        {
            if (FxHolder.eql != null)
            {
                FxHolder.eql.SetBypass(true);
            }
            int i = 0;

            foreach (float visualYSnappingGuideline in FxHolder.EqValues)
            {
                FxHolder.UpdateFX(i++, 0);
            }
            Settings.Default.Equalizer = false;
        }