Exemplo n.º 1
0
 // 设置图像的纹理资源
 public void setImageTex(Image image)
 {
     if (image != null)
     {
         if (m_sprite == null)
         {
             if (m_texture != null)
             {
                 m_sprite = UtilApi.Create(m_texture as Texture2D, new Rect(0, 0, m_texture.width, m_texture.height), new Vector2(0.5f, 0.5f));
             }
         }
         // 创建一个 Sprite
         image.sprite = m_sprite;
     }
 }