Exemplo n.º 1
0
		public GameScreen (Mpq mpq,
				   Mpq scenario_mpq,
				   Chk scenario,
				   Got template) : base (mpq)
		{
			effectpal_path = "game\\tblink.pcx";
			arrowgrp_path = "cursor\\arrow.grp";
			fontpal_path = "game\\tfontgam.pcx";
			//this.scenario_mpq = scenario_mpq;
			this.scenario = scenario;
			this.template = template;
			ScrollCursors = new CursorAnimator[8];
		}
Exemplo n.º 2
0
		void GameTypeSelectionChanged (int selectedIndex)
		{
			/* the display of the number of players
			 * changes depending upon the template */
			selectedGot = templates[selectedIndex];

			UpdatePlayersDisplay ();
		}