private void UpdateMessage()
 {
     Debug.Log("UpdateMessage has been called ");
     message.header.Update();
     message.ranges_t1      = laserScanReader_t1.Scan();
     message.ranges_t2      = laserScanReader_t2.Scan();
     message.ranges_b1      = laserScanReader_b1.Scan();
     message.ranges_b2      = laserScanReader_b2.Scan();
     message.time_increment = Time.deltaTime;
     message.scan_time      = Time.deltaTime;
     Publish(message);
 }
Exemplo n.º 2
0
        private void UpdateMessage()
        {
            message.header.Update();
            message.ranges = laserScanReader.Scan();

            string json = JsonConvert.SerializeObject(message);

            byte[] size = System.Text.Encoding.ASCII.GetBytes(json);
            UnityEngine.Debug.Log("Scan size " + size.Length.ToString());

            Publish(message);
        }
Exemplo n.º 3
0
 private void UpdateMessage()
 {
     message.header.Update();
     message.ranges = laserScanReader.Scan();
     Publish(message);
 }