private void UpdateMessage() { Debug.Log("UpdateMessage has been called "); message.header.Update(); message.ranges_t1 = laserScanReader_t1.Scan(); message.ranges_t2 = laserScanReader_t2.Scan(); message.ranges_b1 = laserScanReader_b1.Scan(); message.ranges_b2 = laserScanReader_b2.Scan(); message.time_increment = Time.deltaTime; message.scan_time = Time.deltaTime; Publish(message); }
private void UpdateMessage() { message.header.Update(); message.ranges = laserScanReader.Scan(); string json = JsonConvert.SerializeObject(message); byte[] size = System.Text.Encoding.ASCII.GetBytes(json); UnityEngine.Debug.Log("Scan size " + size.Length.ToString()); Publish(message); }
private void UpdateMessage() { message.header.Update(); message.ranges = laserScanReader.Scan(); Publish(message); }