Exemplo n.º 1
0
        public Settings(
            Transform referenceTransform,
            ITransformFinder transformFinder,
            string name,
            string correspondenceFinder           = "normalshooting",
            float errorThresholdScale             = 0.0001f, int maxNumIterations = 500,
            float maxWithinCorrespondenceDistance = 0.8f
            )
        {
            this.name = name;

            ReferenceTransform = referenceTransform;

            ErrorThresholdScale = errorThresholdScale;

            MaxWithinCorrespondenceDistance = maxWithinCorrespondenceDistance;

            MaxNumIterations = maxNumIterations;

            PointSampler = new AllPointsSampler(
                new AllPointsSampler.Configuration(
                    referenceTransform,
                    AllPointsSampler.Configuration.NormalProcessing.VertexNormals
                    )
                );

            correspondenceFilters = new List <ICorrespondenceFilter>();

            this.TransFormFinder = transformFinder;

            if (correspondenceFinder == "normalshooting")
            {
                CorrespondenceFinder = new NormalShootingCorrespondenceFinder(this);
            }
            else if (correspondenceFinder == "nearestneighbour")
            {
                CorrespondenceFinder = new NearstPointCorrespondenceFinder(PointSampler);
            }
            else
            {
                throw new Exception("Invalid Correspondence Finder name");
            }
        }
Exemplo n.º 2
0
        public List <Point> Sample(SamplingInformation samplingInfo)
        {
            List <Point> points = new AllPointsSampler(this.config).Sample(samplingInfo);

            return(Sample(points));
        }