Exemplo n.º 1
0
 public DistanceTravelledRequirement(TripleThunderAttackContext GlobalContext)
     : base(Name, GlobalContext)
 {
     IsInit            = false;
     _DistanceToTravel = 0d;
     _MaxExecutions    = 1;
     _Delay            = 0d;
 }
Exemplo n.º 2
0
 public TimeAliveRequirement(TripleThunderAttackContext GlobalContext)
     : base(Name, GlobalContext)
 {
     IsInit         = false;
     _TimeToWait    = 0d;
     _MaxExecutions = 1;
     _Delay         = 0d;
 }
Exemplo n.º 3
0
 private TripleThunderAttackParams(TripleThunderAttackContext GlobalContext, TripleThunderAttackContext LocalContext, SharedProjectileParams SharedParams)
     : base(GlobalContext, LocalContext, SharedParams)
 {
     this.GlobalContext = GlobalContext;
     this.LocalContext  = LocalContext;
 }
Exemplo n.º 4
0
 public TripleThunderAttackParams(TripleThunderAttackContext GlobalContext)
     : this(GlobalContext, new TripleThunderAttackContext(), new SharedProjectileParams())
 {
 }
Exemplo n.º 5
0
 public AttackTargetType(string TargetType, TripleThunderAttackContext GlobalContext)
     : base(TargetType)
 {
     this.GlobalContext = GlobalContext;
 }
Exemplo n.º 6
0
 public TripleThunderAttackRequirement(string EffectTypeName, TripleThunderAttackContext GlobalContext)
     : base(EffectTypeName)
 {
     this.GlobalContext = GlobalContext;
 }
Exemplo n.º 7
0
 public OnGroundCollisionRequirement(TripleThunderAttackContext GlobalContext)
     : base(OnGroundCollisionAttackName, GlobalContext)
 {
 }
Exemplo n.º 8
0
 public SelfAttackTargetType(TripleThunderAttackContext GlobalContext)
     : base(Name, GlobalContext)
 {
 }