public override void Draw(CustomSpriteBatch g) { if (NewRobot != null) { NewRobot.Position = Position; NewRobot.Update(new GameTime(new TimeSpan(), new TimeSpan())); NewRobot.Draw(g, Vector2.Zero); } }
public override void Draw(CustomSpriteBatch g) { if (NewRobot != null) { NewRobot.Position = Position; NewRobot.Update(new GameTime(new TimeSpan(), new TimeSpan())); NewRobot.Draw(g, Vector2.Zero); } }