Exemplo n.º 1
0
 public Lopunny(double health, string status)
 {
     name = "Lopunny";
     type1 = new Normal();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 2
0
 public TornadusT(double health, string status)
 {
     name = "TornadusT";
     type1 = new Flying();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 3
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 public Donphan(double health, string status)
 {
     name = "Donphan";
     type1 = new Ground();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 4
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 public Entei(double health, string status)
 {
     name = "Entei";
     type1 = new Fire();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 5
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 public Conkeldurr(double health, string status)
 {
     name = "Conkeldurr";
     type1 = new Fighting();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 6
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 public Goodra(double health, string status)
 {
     name = "Goodra";
     type1 = new Dragon();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 7
0
 public Sceptile(double health, string status)
 {
     name = "Sceptile";
     type1 = new Grass();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 8
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 public Jolteon(double health, string status)
 {
     name = "Jolteon";
     type1 = new Electric();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 9
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 public Gothitelle(double health, string status)
 {
     name = "Gothitelle";
     type1 = new Psychic();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 10
0
 public Shedinja(double health, string status)
 {
     name = "Shedinja";
     type1 = new Bug();
     type2 = new Ghost();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 11
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 public Crawdaunt(double health, string status)
 {
     name = "Crawdaunt";
     type1 = new Water();
     type2 = new Dark();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 12
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 public Mandibuzz(double health, string status)
 {
     name = "Mandibuzz";
     type1 = new Dark();
     type2 = new Flying();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 13
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 public Forretress(double health, string status)
 {
     name = "Forretress";
     type1 = new Steel();
     type2 = new Bug();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 14
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 public Lucario(double health, string status)
 {
     name = "Lucario";
     type1 = new Fighting();
     type2 = new Steel();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 15
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 public Klefki(double health, string status)
 {
     name = "Klefki";
     type1 = new Steel();
     type2 = new Fairy();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 16
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 public Venusaur(double health, string status)
 {
     name = "Venusaur";
     type1 = new Grass();
     type2 = new Poison();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 17
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 public Beedril(double health, string status)
 {
     name = "Beedril";
     type1 = new Bug();
     type2 = new Poison();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Exemplo n.º 18
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 public Medicham(double health, string status)
 {
     name = "Medicham";
     type1 = new Psychic();
     type2 = new Fighting();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }