コード例 #1
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ファイル: Lopunny.cs プロジェクト: anak4569/PokemonBot2.0
 public Lopunny(double health, string status)
 {
     name = "Lopunny";
     type1 = new Normal();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #2
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ファイル: TornadusT.cs プロジェクト: anak4569/PokemonBot2.0
 public TornadusT(double health, string status)
 {
     name = "TornadusT";
     type1 = new Flying();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #3
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ファイル: Donphan.cs プロジェクト: anak4569/PokemonBot2.0
 public Donphan(double health, string status)
 {
     name = "Donphan";
     type1 = new Ground();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #4
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ファイル: Entei.cs プロジェクト: anak4569/PokemonBot2.0
 public Entei(double health, string status)
 {
     name = "Entei";
     type1 = new Fire();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #5
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ファイル: Conkeldurr.cs プロジェクト: anak4569/PokemonBot2.0
 public Conkeldurr(double health, string status)
 {
     name = "Conkeldurr";
     type1 = new Fighting();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #6
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ファイル: Goodra.cs プロジェクト: anak4569/PokemonBot2.0
 public Goodra(double health, string status)
 {
     name = "Goodra";
     type1 = new Dragon();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #7
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ファイル: Sceptile.cs プロジェクト: anak4569/PokemonBot2.0
 public Sceptile(double health, string status)
 {
     name = "Sceptile";
     type1 = new Grass();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #8
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ファイル: Jolteon.cs プロジェクト: anak4569/PokemonBot2.0
 public Jolteon(double health, string status)
 {
     name = "Jolteon";
     type1 = new Electric();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #9
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ファイル: Gothitelle.cs プロジェクト: anak4569/PokemonBot2.0
 public Gothitelle(double health, string status)
 {
     name = "Gothitelle";
     type1 = new Psychic();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #10
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ファイル: Shedinja.cs プロジェクト: anak4569/PokemonBot2.0
 public Shedinja(double health, string status)
 {
     name = "Shedinja";
     type1 = new Bug();
     type2 = new Ghost();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #11
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ファイル: Crawdaunt.cs プロジェクト: anak4569/PokemonBot2.0
 public Crawdaunt(double health, string status)
 {
     name = "Crawdaunt";
     type1 = new Water();
     type2 = new Dark();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #12
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ファイル: Mandibuzz.cs プロジェクト: anak4569/PokemonBot2.0
 public Mandibuzz(double health, string status)
 {
     name = "Mandibuzz";
     type1 = new Dark();
     type2 = new Flying();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #13
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ファイル: Forretress.cs プロジェクト: anak4569/PokemonBot2.0
 public Forretress(double health, string status)
 {
     name = "Forretress";
     type1 = new Steel();
     type2 = new Bug();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #14
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ファイル: Lucario.cs プロジェクト: anak4569/PokemonBot2.0
 public Lucario(double health, string status)
 {
     name = "Lucario";
     type1 = new Fighting();
     type2 = new Steel();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #15
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ファイル: Klefki.cs プロジェクト: anak4569/PokemonBot2.0
 public Klefki(double health, string status)
 {
     name = "Klefki";
     type1 = new Steel();
     type2 = new Fairy();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #16
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ファイル: Venusaur.cs プロジェクト: anak4569/PokemonBot2.0
 public Venusaur(double health, string status)
 {
     name = "Venusaur";
     type1 = new Grass();
     type2 = new Poison();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #17
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ファイル: Beedrill.cs プロジェクト: anak4569/PokemonBot2.0
 public Beedril(double health, string status)
 {
     name = "Beedril";
     type1 = new Bug();
     type2 = new Poison();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
コード例 #18
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ファイル: Medicham.cs プロジェクト: anak4569/PokemonBot2.0
 public Medicham(double health, string status)
 {
     name = "Medicham";
     type1 = new Psychic();
     type2 = new Fighting();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }