Inheritance: UnityEngine.MonoBehaviour
Exemplo n.º 1
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 public static void ServerShutdown()
 {
     OnServerShutdown.OnNext("");
     Bootstrap.SaveAll();
 }
Exemplo n.º 2
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 public static void saveall(ConsoleSystem.Arg arg)
 {
     Bootstrap.SaveAll();
     arg.ReplyWith("Everything saved!");
 }
Exemplo n.º 3
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 private void _savetimer_Elapsed(object sender, ElapsedEventArgs e)
 {
     Bootstrap.SaveAll();
 }