public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Vector3 _lerpToPosition, Vector3 _focusPosition)
 {
     IsLerpingToTransform  = false;
     LerpToPosition        = _lerpToPosition;
     FocusPosition         = _focusPosition;
     FocusSerializedFields = _focusSFields;
 }
 public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Transform _lerpToTransform, Vector3 _focusPosition)
 {
     IsLerpingToTransform  = true;
     IsFocusingAtTransform = false;
     LerpToTransform       = _lerpToTransform;
     FocusPosition         = _focusPosition;
     FocusSerializedFields = _focusSFields;
 }
 public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Transform _lerpToTransform, Transform _focusTransform)
 {
     IsLerpingToTransform  = true;
     IsFocusingAtTransform = true;
     LerpToTransform       = _lerpToTransform;
     FocusTransform        = _focusTransform;
     FocusSerializedFields = _focusSFields;
 }