public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Vector3 _lerpToPosition, Vector3 _focusPosition) { IsLerpingToTransform = false; LerpToPosition = _lerpToPosition; FocusPosition = _focusPosition; FocusSerializedFields = _focusSFields; }
public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Transform _lerpToTransform, Vector3 _focusPosition) { IsLerpingToTransform = true; IsFocusingAtTransform = false; LerpToTransform = _lerpToTransform; FocusPosition = _focusPosition; FocusSerializedFields = _focusSFields; }
public FocusCameraParams(FocusCameraSerializedFields _focusSFields, Transform _lerpToTransform, Transform _focusTransform) { IsLerpingToTransform = true; IsFocusingAtTransform = true; LerpToTransform = _lerpToTransform; FocusTransform = _focusTransform; FocusSerializedFields = _focusSFields; }