Exemplo n.º 1
0
 partial void DeleteUserLevel(UserLevel instance);
Exemplo n.º 2
0
 partial void InsertUserLevel(UserLevel instance);
Exemplo n.º 3
0
 partial void UpdateUserLevel(UserLevel instance);
Exemplo n.º 4
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            string uid = (sender as Button).Uid;
            roleError.Visibility = System.Windows.Visibility.Collapsed;
            descriptionError.Visibility = System.Windows.Visibility.Collapsed;
            SuccessMessgage.Visibility = System.Windows.Visibility.Collapsed;
            saveButton.Visibility = System.Windows.Visibility.Visible;

            if (dispathTimer != null) {
                dispathTimer.Stop();
                dispathTimer = null;
            }

            if (uid == "addNew") {
                dgUserLevel.SelectedItem = null;
                toEditUserLevel = null;
            }

            if (uid == "rowEdit") {
                pawnguardDb = new PawnGuardDBDataContext();
                toEditUserLevel = pawnguardDb.UserLevels
                                 .SingleOrDefault<UserLevel>(usrl => usrl.id.ToString() == (sender as Button).Content.ToString());

                dgUserLevel.SelectedItem = toEditUserLevel;
                VisualStateManager.GoToElementState(this.LayoutRoot, "ShowState", true);
            }

            if (uid == "closePanel") {
                VisualStateManager.GoToElementState(this.LayoutRoot, "HideState", true);
                Page_Loaded(sender, e);
            }

            if (uid == "deleteAll") {
                if (toDeleteUserLevel.Count > 0) {
                    pawnguardDb = new PawnGuardDBDataContext();
                    List<UserLevel> deleteUserLevel = new List<UserLevel>();
                    for (int i = 0; i < toDeleteUserLevel.Count; i++) {
                        var _usrlvl = pawnguardDb.UserLevels
                                   .FirstOrDefault(usrl => usrl.id == toDeleteUserLevel[i].id);

                        deleteUserLevel.Add(_usrlvl);
                    }

                    if (deleteUserLevel.Count > 0) {
                        pawnguardDb.UserLevels.DeleteAllOnSubmit(deleteUserLevel);
                        pawnguardDb.SubmitChanges();
                        Page_Loaded(sender, e);
                        isCheckAll.IsChecked = false;
                        toDeleteUserLevel.Clear();
                    }
                }
            }

            if (uid == "save") {
                if (toEditUserLevel == null) {
                    if (string.IsNullOrWhiteSpace(txtRole.Text) && string.IsNullOrWhiteSpace(txtDescription.Text)) {
                        roleError.Visibility = System.Windows.Visibility.Visible;
                        descriptionError.Visibility = System.Windows.Visibility.Visible;
                        errorMsgRole.Text = MSG_REQUIRED_ROLE;
                        errorMsgDesc.Text = MSG_REQUIRED_DESCRIPTION;
                        return;
                    }

                    if (string.IsNullOrWhiteSpace(txtRole.Text)) {
                        roleError.Visibility = System.Windows.Visibility.Visible;
                        errorMsgRole.Text = MSG_REQUIRED_ROLE;
                        return;
                    }

                    if (string.IsNullOrWhiteSpace(txtDescription.Text)) {
                        descriptionError.Visibility = System.Windows.Visibility.Visible;
                        errorMsgDesc.Text = MSG_REQUIRED_DESCRIPTION;
                        return;
                    }

                    pawnguardDb = new PawnGuardDBDataContext();
                    bool exist = pawnguardDb.UserLevels.AsEnumerable()
                                 .Where(usrl => usrl.role.ToLower() == txtRole.Text.ToLower())
                                 .Any();

                    if (exist) {
                        roleError.Visibility = System.Windows.Visibility.Visible;
                        errorMsgRole.Text = MSG_EXIST;
                        return;
                    }

                    pawnguardDb.UserLevels.InsertOnSubmit(new UserLevel() {
                        role = txtRole.Text,
                        description = txtDescription.Text,
                        createdAt = DateTime.Now,
                        updatedAt = DateTime.Now
                    });
                } else {
                    string editName = toEditUserLevel.role;
                    if (!editName.Equals(txtRole.Text, StringComparison.InvariantCultureIgnoreCase)) {
                        bool exist = pawnguardDb.UserLevels.AsEnumerable()
                                 .Where(usrl => usrl.role.ToLower() == txtRole.Text.ToLower())
                                 .Any();

                        if (exist) {
                            roleError.Visibility = System.Windows.Visibility.Visible;
                            errorMsgRole.Text = MSG_EXIST;
                            return;
                        }
                    } else {
                        VisualStateManager.GoToElementState(this.LayoutRoot, "HideState", true);
                        return;
                    }

                    toEditUserLevel.role = txtRole.Text;
                    toEditUserLevel.description = txtDescription.Text;
                    toEditUserLevel.updatedAt = DateTime.Now;
                }

                try {
                    pawnguardDb.SubmitChanges();
                    saveButton.Visibility = System.Windows.Visibility.Collapsed;

                    dispathTimer = new DispatcherTimer();
                    dispathTimer.Interval = new TimeSpan(0, 0, 1);
                    dispathTimer.Start();

                    int time = 3;
                    SuccessMessgage.Visibility = System.Windows.Visibility.Visible;
                    dispathTimer.Tick += delegate(object s, EventArgs ea) {
                        if (time >= 0)
                            runTime.Text = time + " sec.";
                        else {
                            dispathTimer.Stop();
                            SuccessMessgage.Visibility = System.Windows.Visibility.Collapsed;
                            VisualStateManager.GoToElementState(this.LayoutRoot, "HideState", true);
                            runTime.Text = "3 sec.";
                            txtRole.Clear();
                            txtDescription.Clear();
                            Page_Loaded(sender, e);
                        }
                        time--;
                    };
                } catch (Exception) {
                }
            }
        }