Exemplo n.º 1
0
        private void PlatformSetDepthStencilDescriptor(DepthStencilBuffer depthStencilBuffer)
        {
            var depthAttachment = DeviceRenderPassDescriptor.DepthAttachment;

            depthAttachment.Texture     = depthStencilBuffer.DeviceTexture;
            depthAttachment.LoadAction  = MTLLoadAction.Clear;
            depthAttachment.ClearDepth  = depthStencilBuffer.ClearValue;
            depthAttachment.StoreAction = MTLStoreAction.Store;
        }
 private void PlatformSetDepthStencilDescriptor(DepthStencilBuffer depthStencilBuffer)
 {
     _depthStencilBuffer = depthStencilBuffer;
 }