Exemplo n.º 1
0
 public void DamageStateChanged(Actor self, AttackInfo e)
 {
     overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, overlay.CurrentSequence.Name));
 }
Exemplo n.º 2
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 public override int QuantizedBodyFacings(SequenceProvider sequenceProvider, ActorInfo ai)
 {
     return(sequenceProvider.GetSequence(RenderSprites.GetImage(ai), StandAnimations.First()).Facings);
 }