public SelectDetonateWeaponPowerTarget(string order, SupportPowerManager manager, DetonateWeaponPower power)
        {
            // Clear selection if using Left-Click Orders
            if (Game.Settings.Game.UseClassicMouseStyle)
            {
                manager.Self.World.Selection.Clear();
            }

            this.manager = manager;
            this.order   = order;
            this.power   = power;
        }
		public SelectDetonateWeaponPowerTarget(string order, SupportPowerManager manager, DetonateWeaponPower power)
		{
			// Clear selection if using Left-Click Orders
			if (Game.Settings.Game.UseClassicMouseStyle)
				manager.Self.World.Selection.Clear();

			this.manager = manager;
			this.order = order;
			this.power = power;
		}