public SelectDetonateWeaponPowerTarget(string order, SupportPowerManager manager, DetonateWeaponPower power) { // Clear selection if using Left-Click Orders if (Game.Settings.Game.UseClassicMouseStyle) { manager.Self.World.Selection.Clear(); } this.manager = manager; this.order = order; this.power = power; }
public SelectDetonateWeaponPowerTarget(string order, SupportPowerManager manager, DetonateWeaponPower power) { // Clear selection if using Left-Click Orders if (Game.Settings.Game.UseClassicMouseStyle) manager.Self.World.Selection.Clear(); this.manager = manager; this.order = order; this.power = power; }